Yeah, I did, but it still shows up as learnable skills at night :/ Oh well, it doesn't really matter
But now, I have a problem with another triggered spell I made.
The spell itself is just blink, the hero teleports to a point specified, and the trigger should make the hero invulnerable, then do (Skill level · 200) damage in a 200 radius.
The trigger is currently sometimes working on ONE unit, and looks like this:
Now, I can't find any error in that trigger... Am I just stupid for not seeing it?
Oh, and the set variable trigger looks like this:
Please help me
EDIT: Actually, it looks like I just need to increase the time between spellcast and doing damage, since it seems to be doing damage at the point I blinked from, not the point I targeted... I'll try this, and tell you if it worked
EDIT2: Nope, that didn't help... I'm really confused, it should work, shouldn't it...?
EDIT3: Oh! I fixed it! I changed the - Unit - Cause (Casting unit) to damage circular area after 0.50 seconds of radius 200.00 at (Position of (Casting unit)), dealing (Blinding_Speed_Real x 200.00) damage of attack type Spells and damage type Normal
into
- Unit - Cause (Casting unit) to damage circular area after 0.50 seconds of radius 200.00 at (Target point of ability being cast), dealing (Blinding_Speed_Real x 200.00) damage of attack type Spells and damage type Normal
That seems to have fixed it

Well, I'll probably be asking more questions here, since I just started my map ^^