[JJCP]Anime RPG

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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FurryMoogle
Member
Posts: 58
Joined: June 2nd, 2007, 6:21 pm

[JJCP]Anime RPG

Post by FurryMoogle »

http://epicwar.com/maps/73385/
This is a RPG with anime characters where you kill and level up. Can someone add JJ's cheat pack, enable single-player.
Last edited by FurryMoogle on November 13th, 2008, 8:55 pm, edited 3 times in total.
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)
Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")
Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ
[/size]

Idk about you, but that looks like it might uh... oh idk... defeat the player?
User avatar
wkfk1318
Junior Member
Posts: 49
Joined: January 2nd, 2008, 1:34 pm
Title: Veramode
Location: The War Of Genesis

Re: [RequestJJCP]RPG

Post by wkfk1318 »

map name : Anime RPG 3.5
Disabled, single-player mode
JJCP activation code: "-FurryMoogle"
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User avatar
FurryMoogle
Member
Posts: 58
Joined: June 2nd, 2007, 6:21 pm

Re: [RequestJJCP]RPG

Post by FurryMoogle »

Thanks.
Edit: Ack! I uploaded the wrong map! >_>
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)
Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")
Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ
[/size]

Idk about you, but that looks like it might uh... oh idk... defeat the player?