Krypto's Castlevania RPG

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Kryptonyte
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Krypto's Castlevania RPG

Post by Kryptonyte »


This is the official thread for my map...
Any suggestions/ideas? Leave a post and I will read it,
contact me over MSN, or simply send me a PM.
[email protected]


Special thanks to:
Arabidnun, Ozzapoo, Shamanno, Matchai, Dirtykiller,
Vegas, BlueBean and Bartimaeus. And of course, you.
(For being patient) and Dekar! (For this site)

Comments:
For the most part, the map is finished.
There are, however, three big problems
which are stopping me from releasing the
map. Firstly, the bosses need their triggers
for their fights. Secondly, there have been
a few problems with hero spells, I need to
work on them a bit. And lastly, my D2 lighting
system has burned and crashed. It can't be
done, so I need to re-think of a lighting
system that will fit in with the rest of the map...

Current development progress completion:
Terrain -100%
Units -90%
Spells - 75%
Items - 90%
Triggers - Pending

*Updates*
- Using the Dominance system from the this version.
- Adding the "Dark Powers".
- Making the storyline fit better.
- Found a few bugs, working on ridding my map of these.
- New lighting system/effects. (Like Diablo2, you have a light radius)

FAQ:
Spoiler:
Map name: Castlevania Dawn of Sorrow ORPG
Style: ORPG - Save/Load
Number of players: 8
Solo-able?: Yes. (If, however, you play solo mode, you can not save, and if you TRY to enable single player... ha, good luck kids)
Level cap: 100
Stat cap: Pending
IS IT HACKED?!?!: No.
Can I spoof you and get special items?!: No.
Who else is helping on this map?!: Main helpers: Arabidnun, BlueBean, Ozzapoo, also DirtyKiller and Matchai.
Is it going to be protected?: Yes.

Basics: You pick one of the six classes. (Paladin, Warrior, Cleric, Ranger, Rogue, Mage)
There are Guilds, you can join one and they will teach you skills. The
higher you level up, the better you can train your skills.
There are 7 main dungeons, each with their own ending boss,
plus a few extra quests/mini-bosses. There is a training area for low levels.
(You can't exceed level 5 in the training area, also, this tells you the commands
in the game and the hot-keys for certain things...)

PvP Arena: There is a PvP Arena, you must be over level 10 to enter. Here,
you can fight against another player or go against one of the pre-set Champions.
The one you face is determined by your level. There is a special Champion for
level 100's. Also, in the PvP Arena, there are special items you can don't click me with
Arena Points. These are gotten by beating the pre-set Champions. Once they die,
they do get stronger. There is also a special forger in the Arena, so look out for him.

Dungeons: The 7 dungeons each have a Seal which you will be required to take to
Mage Master who can dis-spell the magic of the Seal to open the next gate to the
next boss. Bosses will drop items which will be used to forge other items and have
a chance to drop a special Gem of their type. (Boss 1 will only drop HIS Gem, not
the Gem for boss 2). There is a special boss for players that are level 100 which will
be extremely hard and require more than one level 100 to kill.

Forging/PvP Items: There will be forgers in town. They can combine certain items to
improve it's quality and make unique items. There will be forgers that will forge items
for beginning heroes (Levels 10-25) and better forgers (Levels 26-35, 36-50, 51-60, 61-75,
76-80, 81-90, 91-99, and a special level 100). As for the PvP items, they will be bought
with Arena Points, which is gotten through beating the pre-set Champions in the game.
The amount of Points given is based on the level of the Champion. PvP items can NOT
be gotten in the game any other way besides being bought.

Seals: To open the gate to the next boss, you will have to take a Seal to the Mage Master,
who will dis-spell the Seal to open the next gate. Seals are found in the dungeon
before for the one they are for. (Dungeon 2's Seal is in Dungeon 1). The Mage Master will
be able to teleport you to the Dungeons (No level req., and is free). Gems are for forging
special items. Gems of the bosses can be forged with items to make the item unique and
give it special abilities. There are a few secret Gems that I couldn't put into the map due to
there only being 7 Dungeons. They can be found off the last level 100 boss. The items will
have a level requirement of 100. Seals of Death, Fighters, Mages, Clerics, and the Arena
will have an important roll in the map. Once you've obtained them, you will know what
happens. Ending it there.

Guilds: Pending...

Add-ons: Because we all know a level 100 wouldn't want to get all the seals for the easy
bosses just to kill them and get to the last boss, I'm going to make it so that if you load
a character that is well above the level it takes to kill a boss, the gate will just be opened.
(I made it take a while to get the seals, and no level 100 would want to run around getting
all of them, it'd just make everything so much easier...) Also, there is going to be a teleporter
that can teleport you to all 7 dungeons when you are level 100. There will be others for the
lower levels, but limited teleportation and level requirements. (You won't get Seals past the
7th boss, you must work for Death's Seal)

Credits: Credits will be given out to any that help, including beta testers!
So far: Arabidnun, Bartimaeus, BlueBean, Dekar, DirtyKiller, Matchai, Ozzapoo, Shamanno, and Vegas.
Beta-testers: Divine_God, ThunderXXStormageXX, my brother & myself.

Gems/Runes: Gems and runes let you enhance your weapons/armors. Using them, you can forge your old weapons
into the new, better weapons. The more pure the gem, the better, and the more ancient the rune, the better.
Gems will be used to take weapons such as a Katana and turn it into an Fire Katana.
Runes will be used to make very powerful magical items, depending on which rune you use. Some combinations
require a certain rune/gem. You can fuse two lesser gems to get a more pure gem. Runes can be fused to make one
of more power. (2 normal gems of the same type will fuse to the next level of the gem) (two faded runes will fuse
to make an ancient rune)

Crests/Item sets: Pending...
More Info:
Spoiler:
Item Lists
(Item rarity: White (Common), Green (Uncommon), Teal (Rare), Blue (Super-Rare), Red (Legendary), Purple (PvP Item))
(Seals: Boss 1, Boss 2, Boss 3, Boss 4, Boss 5, Boss 6, Boss 7, Seal of Death, Seal of Fighers, Seal of Mages, Seal of Clerics,
Seal of the Arena)
Last edited by Kryptonyte on December 17th, 2008, 5:18 pm, edited 5 times in total.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
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Luciferianism
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Joined: November 8th, 2008, 4:38 am
Title: God

Re: Krypto's Castlevania RPG

Post by Luciferianism »

Sounds like level 100's will be OP. >.>
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DarK_$a!nT
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Re: Krypto's Castlevania RPG

Post by DarK_$a!nT »

Sounds sweet
Image
I'm the conjurer of demons,
I'm the father of your death.

I bring forth the ancient evil,
I control his every breath.

I instigate your misfortune,
With the birth of killing trolls.

I awaken armageddon,
Feeding on a thousand souls.

-Dethklok
Tobias
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Joined: March 18th, 2008, 3:42 pm
Title: Map Maker
Location: Canadadadada

Re: Krypto's Castlevania RPG

Post by Tobias »

BlueBean wrote:
With those words said... let's get it started... (In here!!!!!)

(Thank you for the 4 people who got that joke)

BLACK EYED PEAS!
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DirtyKiller
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Title: The Faithful
Location: Portugal

Re: Krypto's Castlevania RPG

Post by DirtyKiller »

hmm where can I get a copy of the map to try out? =O
Well tecnically I would like if I could be a beta tester of your map. =)
Things can be lost aren´t lost at all.
Image Image
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Luciferianism
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Title: God

Re: Krypto's Castlevania RPG

Post by Luciferianism »

Duuuuuude this map sounds sweet...
I can't wait for it...
User avatar
DarK_$a!nT
Senior Member
Posts: 152
Joined: November 14th, 2007, 4:29 pm
Title: ßõřŋ ćħëåţěŗ
Location: South Africa

Re: Krypto's Castlevania RPG

Post by DarK_$a!nT »

Il help out with beta testing just PM me
Image
I'm the conjurer of demons,
I'm the father of your death.

I bring forth the ancient evil,
I control his every breath.

I instigate your misfortune,
With the birth of killing trolls.

I awaken armageddon,
Feeding on a thousand souls.

-Dethklok
User avatar
Luciferianism
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Posts: 112
Joined: November 8th, 2008, 4:38 am
Title: God

Re: Krypto's Castlevania RPG

Post by Luciferianism »

Any new news on this? It's the 20th. Did anyone test the map yet?
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DirtyKiller
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Joined: July 26th, 2008, 4:28 pm
Title: The Faithful
Location: Portugal

Re: Krypto's Castlevania RPG

Post by DirtyKiller »

Yeah good question =(
hmm BlueBean is there any forum for the game or something or could possible send me a link to the map for downloading of course i wont leak it... =/
Things can be lost aren´t lost at all.
Image Image
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DirtyKiller
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Location: Portugal

Re: Krypto's Castlevania RPG

Post by DirtyKiller »

Here you go one of the heroes I will be trying to do more. =)

DragonSlayer:
Spoiler:
Hero name:DragonSlayer
Hero Icon: Arthas (Frostmourne)
Hero History: One of the most ancient and civilized DragonSlayers on world, of this small group only 5 distinguished between them, Yarkos, Razkael, Feeraoth, Markzel and the most strong Kerblein.
They are powered by their skills and upon their born they were submerged into the blood of dragons blood that wizards say that makes the people that got submerged by it with powers more powerful ever know by the human mind, those are considered the almighty tribe of the Draconians.
WrathAvenger:
Spoiler:
Hero name:WrathAvenger
Hero Icon: Necromancer
History: Many say that the WrathAvengers went trought the most horrible nightmares, some even say their half human and half dead, as far I can say their powered by the dark spells and their anger and taste for blood for all who lied specially to the ones that cut their right hands. Their control of the darkspells is very strong and only a few are capable of doing it. Their group the Necromasters, have sent three of them into a special mission destroy the other two tribes and get control of the Castlevania World for their egoistic and mean purposes. The chosen ones to this task were Diarckos, Absalon and Arkchak.
Things can be lost aren´t lost at all.
Image Image