[JJCP]GOD RPG(?RPG)??2.3

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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FurryMoogle
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Posts: 58
Joined: June 2nd, 2007, 6:21 pm

[JJCP]GOD RPG(?RPG)??2.3

Post by FurryMoogle »

http://epicwar.com/maps/59665/
This is a foreign RPG where you level up and kill bosses, can you add JJ's CP and enable single-player please?
Last edited by FurryMoogle on November 13th, 2008, 8:56 pm, edited 1 time in total.
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)
Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")
Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ
[/size]

Idk about you, but that looks like it might uh... oh idk... defeat the player?
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BlueBean
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Posts: 237
Joined: October 24th, 2008, 8:37 am
Title: 87

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by BlueBean »

This map is already cheated with JJ2197's CheatPack. Activator "-cheats<space>"
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FurryMoogle
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Posts: 58
Joined: June 2nd, 2007, 6:21 pm

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by FurryMoogle »

Could you enable single-player though?
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)
Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")
Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ
[/size]

Idk about you, but that looks like it might uh... oh idk... defeat the player?
User avatar
BlueBean
Forum Staff
Posts: 237
Joined: October 24th, 2008, 8:37 am
Title: 87

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by BlueBean »

Can you give some description on what will happen when you play in singleplayer? Example, auto pause, cannot choose hero etc.
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Luciferianism
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Posts: 112
Joined: November 8th, 2008, 4:38 am
Title: God

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by Luciferianism »

Or you can just look at the map...

Here it is, SP enabled, have fun.
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Last edited by Luciferianism on November 9th, 2008, 3:55 pm, edited 1 time in total.
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BlueBean
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Posts: 237
Joined: October 24th, 2008, 8:37 am
Title: 87

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by BlueBean »

Luciferianism wrote:Or you can just look at the map...
Ya, it's in korean. Try looking at it.
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Luciferianism
Senior Member
Posts: 112
Joined: November 8th, 2008, 4:38 am
Title: God

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by Luciferianism »

Guess what? JASS still looks the same.
User avatar
FurryMoogle
Member
Posts: 58
Joined: June 2nd, 2007, 6:21 pm

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by FurryMoogle »

Thanks.
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)
Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")
Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ
[/size]

Idk about you, but that looks like it might uh... oh idk... defeat the player?
User avatar
BlueBean
Forum Staff
Posts: 237
Joined: October 24th, 2008, 8:37 am
Title: 87

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by BlueBean »

Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
User avatar
Luciferianism
Senior Member
Posts: 112
Joined: November 8th, 2008, 4:38 am
Title: God

Re: [RequestJJCP]GOD RPG(?RPG)??2.3

Post by Luciferianism »

BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.
LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.
Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)
Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")
Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ
[/size]

Idk about you, but that looks like it might uh... oh idk... defeat the player?