[JJ's CP] Robot Wars & Legendary Gladiators

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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UndeadxAssassin
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Posts: 2116
Joined: June 22nd, 2008, 10:11 pm
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[JJ's CP] Robot Wars & Legendary Gladiators

Post by UndeadxAssassin »

Mapname: Robot Wars
Maplink: http://epicwar.com/maps/72829/
Map Descrip: Pick a robot and battle it out in a Warlock-like FFA. don't click me spells, items and use your spells to kill your enemies. It's like Warlocks except with different spells and robots.

Mapname: Legendary Gladiators
Maplink: http://epicwar.com/maps/1646/
Map Descrip: You're either the Director or a Gladiator. The director send in waves of creeps for his own amusement and the gladiators have to fight them off.

Request: Please put JJ's CP in both of these maps. Make the activator
-cheats<space><space> or -Krypto
Thanks.
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(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
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Luciferianism
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Posts: 112
Joined: November 8th, 2008, 4:38 am
Title: God

Re: [JJ's CP] Robot Wars & Legendary Gladiators

Post by Luciferianism »

Commands:
Spoiler:
-Krypto (activates cheats, it is case sensitive!)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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