hey, everyone first of all thanks for reading my post. Secondly i would like a deprotected/editable version of Footmen Frenzy X4, i used the search feature and couldnt find it, i also attempted to do it on my own, with mixed results. (i got the unit data, but not spell, and trigs wernt right)
the following link, is to the map, And my failed attempt, if you wana make sure i actually tried ^.^
The reason i want the map deprotected, is because its a great map, but has a few imbalances, which i would like to adress.
Heres the link: http://www.badongo.com/file/11800126
I am fairly competient, so if you would prefer to instruct me how to do, this and/or how i did it wrong i would be much abliged.
I donot need to be able to edit, the units placed on the map, but i would like to be able to edit, all object data, and atleast have the triggers available to edit. You can add a "deprotected by" text in the map, or in quest, i dont care.
EDIT: i would be ok, with instructions on how to only extract object, and trigger data, instead of deprotection, i also tried that
(deprotection) Footmen Frenzy X4 (jass trigs r OK)
Moderator: Cheaters
-
- Junior Member
- Posts: 37
- Joined: March 17th, 2008, 3:13 am
(deprotection) Footmen Frenzy X4 (jass trigs r OK)
"Computers, are the way of the future, the next step in darwinizm. I say just embrase it, and be proud, that man, was so ingenious, as to force itself into submission on the ladder of evolution, I mean what other species can say that."-Mr.Sexy
-
- Junior Member
- Posts: 37
- Joined: March 17th, 2008, 3:13 am
Re: (deprotection) Footmen Frenzy X4 (jass trigs r OK)
Bump-
I reattempted to do this again, with no sucess, I would be satisfied, with simple instructions. what files to import into the mpq with an editor. Remember i only need trigger data, and object.
Yes i did do a few tutorials on this... its not like i spent 5 mins on it.. or just decided out of the blue id like this. I actually plan to continue on this map, since the creator vanished a few months ago (yes i knew him,) I plan on leaveing my verion as open source, and removeing all cheats. (not that i dont like a good cheat, just not on multiplayer V.V) and the only way to ensure that there arnt cheats is to have it open source. btw, if it isnt any trouble gui is prefered, since its more noob friendly, not alot of players know jass
I reattempted to do this again, with no sucess, I would be satisfied, with simple instructions. what files to import into the mpq with an editor. Remember i only need trigger data, and object.
Yes i did do a few tutorials on this... its not like i spent 5 mins on it.. or just decided out of the blue id like this. I actually plan to continue on this map, since the creator vanished a few months ago (yes i knew him,) I plan on leaveing my verion as open source, and removeing all cheats. (not that i dont like a good cheat, just not on multiplayer V.V) and the only way to ensure that there arnt cheats is to have it open source. btw, if it isnt any trouble gui is prefered, since its more noob friendly, not alot of players know jass
"Computers, are the way of the future, the next step in darwinizm. I say just embrase it, and be proud, that man, was so ingenious, as to force itself into submission on the ladder of evolution, I mean what other species can say that."-Mr.Sexy
-
- Junior Member
- Posts: 30
- Joined: October 22nd, 2008, 4:19 pm
Re: (deprotection) Footmen Frenzy X4 (jass trigs r OK)
I really don't have the time to test it now but it should work, map attached.
Please tell me if it worked.
Please tell me if it worked.
You do not have the required permissions to view the files attached to this post.
-
- Junior Member
- Posts: 37
- Joined: March 17th, 2008, 3:13 am
Re: (deprotection) Footmen Frenzy X4 (jass trigs r OK)
thanks, just bout everythings there, between both versions i might be able to restore the map compleetly ill edit this post, when i do, or find out i cant
EDIT: thx, but it seems most of the custom abilitys are missing, atleast in world editor O.o, how would i go bout converting the abilitysdat.slk into ability editor abilitys..., its 3x the size as the abieditor so i think its where all the abuilitys are
Edit2: from what u did i figured out how to compleetly deprotect it XD, but thx anyways, ill post the unproted version here after school
EDIT: thx, but it seems most of the custom abilitys are missing, atleast in world editor O.o, how would i go bout converting the abilitysdat.slk into ability editor abilitys..., its 3x the size as the abieditor so i think its where all the abuilitys are
Edit2: from what u did i figured out how to compleetly deprotect it XD, but thx anyways, ill post the unproted version here after school
"Computers, are the way of the future, the next step in darwinizm. I say just embrase it, and be proud, that man, was so ingenious, as to force itself into submission on the ladder of evolution, I mean what other species can say that."-Mr.Sexy
-
- Forum Staff
- Posts: 1009
- Joined: July 14th, 2007, 2:51 pm
-
- Junior Member
- Posts: 37
- Joined: March 17th, 2008, 3:13 am
Re: (deprotection) Footmen Frenzy X4 (jass trigs r OK)
Sry forgot bout this thread XD, was buisy editin it, anyways heres the map (with some of my edits)
most of the edits are i nthe change log...
most of the edits are i nthe change log...
You do not have the required permissions to view the files attached to this post.
"Computers, are the way of the future, the next step in darwinizm. I say just embrase it, and be proud, that man, was so ingenious, as to force itself into submission on the ladder of evolution, I mean what other species can say that."-Mr.Sexy
-
- Junior Member
- Posts: 37
- Joined: March 17th, 2008, 3:13 am
Re: (deprotection) Footmen Frenzy X4 (jass trigs r OK)
http://hiddenmaps.com/forum/viewtopic.php?f=40&t=65 - Newest Versions, and open source
"Computers, are the way of the future, the next step in darwinizm. I say just embrase it, and be proud, that man, was so ingenious, as to force itself into submission on the ladder of evolution, I mean what other species can say that."-Mr.Sexy