I've been having some problems with my mapmaxing. I've made a trigger for my game 'Line Tag' which chooses a random player out of (All Players) to create a 'Catcher'. However - the script was working fine, then I changed a small section of it, and it now chooses the highest value player for the catcher. D: Help pleeeeease.
I've attached the map and made a comment above the trigger which I think might be affecting it.

If you see any other problems with anywhere else in the code - PLEASE fix it for me.

-Pertymywerty