Script Compile Errors when saving

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chaoseternal
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Script Compile Errors when saving

Post by chaoseternal »

i just have a question, would the new 1.22 we cause script compile errors for older maps, and would chinese lettering cause it if my computer cannot read it, maps partially translated but region and trigger names arent always visable
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Bartimaeus
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Re: Script Compile Errors when saving

Post by Bartimaeus »

I think if your computer can't read a language, it creates script errors. However, did you try playing it in Warcraft 3?
chaoseternal
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Re: Script Compile Errors when saving

Post by chaoseternal »

I did, least .... i tried, the teams were messed up, its an aos 5on5 but it was like a 1 team 2 slot when i tried to , and it didnt start
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Xantan
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Re: Script Compile Errors when saving

Post by Xantan »

just happens with certain maps saving that used to be all .j type

just edit externally and fix errors with jasscraft, recompile, delete attributes, if it still doesnt work the jass is corrupted...

good luck fixing it :neutral:
chaoseternal
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Re: Script Compile Errors when saving

Post by chaoseternal »

well there are over 9000 errors -.-
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Xantan
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Re: Script Compile Errors when saving

Post by Xantan »

chaoseternal wrote:well there are over 9000 errors -.-
sounds like someone is using xdep too often... -.-

xdep ftl