Auto kick trigger

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Arabidnun
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Re: Auto kick trigger

Post by Arabidnun »

Seriously, Don't rag on people. Most of them either don't have the time or will power to learn something new most of the time.....

And #2, I believe it is easier to teach yourself gui and transfer to jass if your not a programmer or don't know basic c language.
initialD
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Re: Auto kick trigger

Post by initialD »

name detector could be easily bypass. what's the point? is there such a person you hate so much you wanna to ban him from the game? what if he get another name?
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Ozzapoo
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Re: Auto kick trigger

Post by Ozzapoo »

If they're dumb it might deter them from playing. Think about it. Something is better than nothing.
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Arabidnun
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Re: Auto kick trigger

Post by Arabidnun »

Namespoofer can easily bypass this....However!

Banlist detects spoofers, and spoofers are just desperate wanna be hackers =D

Or just like mean, wanna seem cool =D
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Vegas
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Re: Auto kick trigger

Post by Vegas »

Got 1 working now:

Code: Select all

Ban players
    Events
    Conditions
    Actions
        Player Group - Pick every player in (All players) and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Name of (Picked player)) Equal to New Name here
                    Then - Actions
                        Game - Display to (All players) the text: (Player_Names[(Player number of (Picked player))] +  Is A Banned Player!)
                        Game - Defeat (Picked player) with the message: Banned!
                  
                    Else - Actions
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Ozzapoo
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Re: Auto kick trigger

Post by Ozzapoo »

Arabidnun wrote:Namespoofer can easily bypass this....However!

Banlist detects spoofers, and spoofers are just desperate wanna be hackers =D

Or just like mean, wanna seem cool =D
Only if they're using illegal characters.
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initialD
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Re: Auto kick trigger

Post by initialD »

custom kick? you can kick anyone though. I think the custom kick can be edited in a way that it could kick anyone even if you are not the host. It's possible. Somehow shadowfrench failed.
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Vegas
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Re: Auto kick trigger

Post by Vegas »

But what this is, is that I dont even have to be playing for it to kick a particular player. The player is automatically kicked on startup, no matter the circumstance. Well, except they use a name spoofer.
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Ozzapoo
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Re: Auto kick trigger

Post by Ozzapoo »

Or if they change the case of their name:

I.E. If 'Shadow' is banned, then they can just log on as 'ShadoW' and they won't get kicked -.- Sort of lame...So you really need case comparison.
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Vegas
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Re: Auto kick trigger

Post by Vegas »

sure, theres going to be ways around it, but not for the average 12 year old whos brain has no more capacity than dirty underwear typing "noob" every 2 minutes it should work just peachy. Also, if I decide to make an XP system much like the one in Shopping maul, the name is bound to the XP. changing names, means starting out from scratch.