Actually, I am going to use the logarithmic spiral equation r = ae^b*Delta*
Using this I can predict the spiral growth and using the distance angle rotation, I might be able to predict the growth rate of my spiral formula. Trying this and mabye I can get a perfect spiral. =D
Arabidnun's Iso Challenge!
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Re: Arabidnun's Iso Challenge!
Ok, Tis done but I do not think this is what you were looking for exactly....
It does not fill in 100% as It is based on a series of points on Archemedies Spiral Equation, and I cannot fill it in... I think thats virtually impossible even for me, a mathmatical person (not saying genius because Idk, I find that word overrated...).
Here down below in the spoiler is a little screen shot along with a map on my system, Very simple. I even had to dumb down the Equation =D and make it very easy to use.
Well, If this challenge is fullfilled, Onto the next one hopefully =D?
It does not fill in 100% as It is based on a series of points on Archemedies Spiral Equation, and I cannot fill it in... I think thats virtually impossible even for me, a mathmatical person (not saying genius because Idk, I find that word overrated...).
Here down below in the spoiler is a little screen shot along with a map on my system, Very simple. I even had to dumb down the Equation =D and make it very easy to use.
Spoiler:
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Re: Arabidnun's Iso Challenge!
GG, he wins.
Nice effing job.
Nice effing job.
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Re: Arabidnun's Iso Challenge!
Ok, just make another tutorial map for Kryptonyte....
Now, I need a challenge again =D
Now, I need a challenge again =D
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Re: Arabidnun's Iso Challenge!
Make that spiral multi-tiered! o.O
Actually, I'd love to see something like wall wrapping. You know, where you walk out of the edge of the map, and you appear on the opposite side of it. Like in Pacman, or those snake games.
Actually, I'd love to see something like wall wrapping. You know, where you walk out of the edge of the map, and you appear on the opposite side of it. Like in Pacman, or those snake games.
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Re: Arabidnun's Iso Challenge!
You win. Epic win xDArabidnun wrote:Ok, Tis done but I do not think this is what you were looking for exactly....
It does not fill in 100% as It is based on a series of points on Archemedies Spiral Equation, and I cannot fill it in... I think thats virtually impossible even for me, a mathmatical person (not saying genius because Idk, I find that word overrated...).
Here down below in the spoiler is a little screen shot along with a map on my system, Very simple. I even had to dumb down the Equation =D and make it very easy to use.Well, If this challenge is fullfilled, Onto the next one hopefully =D?Spoiler:
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Re: Arabidnun's Iso Challenge!
That's extremely easy...? Use regions, unit enters region, move them instantly to the other region... gg?Senethior459 wrote:Actually, I'd love to see something like wall wrapping. You know, where you walk out of the edge of the map, and you appear on the opposite side of it. Like in Pacman, or those snake games.
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Re: Arabidnun's Iso Challenge!
Or you could make a system for it...
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Re: Arabidnun's Iso Challenge!
I'd like to see a spell that creates an area that causes projectiles (ranged attacks) to convert into a straight projectile that can continue to bounce around inside the area of effect (Convert the weapon attack into an object that continues straight). Once the projectile reaches the end of the spell effect, it "bounces" back toward the opposite side.
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