vampire resurrection 7[fai's new cheat pack]

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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mickaboy72
Member
Posts: 91
Joined: June 12th, 2008, 2:04 am

vampire resurrection 7[fai's new cheat pack]

Post by mickaboy72 »

Map Title: Vamp resu. 7

Map description: it is like tree tag.. but no timer and the game is really fast the taggers are really strong... but the human is strong too...

Map Link: (attached)

Cheat hint: remove all the jasscodes that's looks like a cheat,if any(bec. they are old), then put and fai's cp
tnx for the cheated map...

oh by the way Krypto cheated vamp 7 but it has some features that this map have, but the other don't have, and i like jj bec. of the addhp, sorry kypto for this but i somewhat don't like your cp, sorry again..!!!
Vampire Resurrection Final 7.w3x
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: vampire resurrection 7[fai's new cheat pack]

Post by matchai »

Done,
InitialD wrote:Programmers may use the codes for his own JASSing purpose, by giving credit to [email protected]. Without the credit I will consider you a human being that's not "cool" enough.
Because I want to be cool I give props to InitialD, U Rock ;-)

Anyways, heres the

Commands:


Version 2.6
Spoiler:
Cheat available:
==================
//Fai's cheat pack written by initialD
(http://wc3edit.net)

-->PASSWORD: look at the attachment's comment on this post.

Type password to activate cheat commands and disable
replay.

Privileges to the one who first types the password:
Able to see "bt. co. dc." on the command list and
execute them.

A total 79 cheat commands.

Include the dot on your cheat commands where necessary.

X is amount required of the cheat command.

X could be negative figures or zero.
If you didn't insert a number for X, it would be taken
as 0 in most of the time.

# is player(com or human) colour code(1-16).

* is human player's code. (1-12)

Read the note on the bottom for details

Funny stuff: If you type the password twice,
you will be scolded.
If you insert an invalid player code,
you will be teased.

Note: Host should always use "da","rb" and "ck"
before quit game to avoid memory leakings.


===================================================
Please set your chat message to observer
before you start typing commands. You may do so
by pressing F12 and then click <send to observer>
===================================================


COMMANDS AVAILABLE:

Owner's commands (4x commands)
----------------

Only the player who first types the password
will be able to use these commands


bt.13 : The unlucky number 13!This command will
instantly kick all players including you!
Don't try this at home. LoL

@bt.* : instanly boot(kick) player *, yet other
players will see him as an AFKer for a
random duration (between 1 to @ seconds),
until the leaving message appears

(Note) @ could be 1-99. If you don't insert a
number in front of "bt.", it will set the
afk duration in between 1 sec to 3 mins.

(Eg.) "60bt.8" : kick player pink. He will be
being an afker for less than 1 min (60secs),
before the leaving message appears.


dc.* : diable player*'s cheats,consequently close
all cheat abilities and all regeneration buffs
he is currently using. Once disabled, player#
can't activated it with the password anymore.
Yet you still can ec.* for him.


co.@ : set cheat pack's owner to @,consequently
change the password to "<space>I love @"
and activation message to "loved by @"

Note : @ =insert your name here,(case-sensitive,
not more than 90 characters)




General commands (11x commands)
--------------

cl. : access a brief Fai's command list

cc. : see human player colour codes list

ec.*: enable cheats for player*, display activation
message to him.

xr.X: increase your experience rate by X%
(-X will decrease xp rate)

#xr.X: increase player# xp's rate by X%

Note: X won't be lower than -100 or higher
than 9900. xr.0 will reset your xp
rate back to normal. Xp bonus rate doesn't
stack, the new rate will replace the old
one

go.X : add X gold to you (will not change gold
resource in the out-game-chart)

#go.X : add X gold to player #.(see NOTE below)
(see also feature no.6)

lb.X : add X lumber. (will not change wood
resourse in the out-game-chart)

#lb.X : add X gold to player #.(see NOTE below)
(see also feature no.6)

ri.: remove all items which are on ground

@ip.#: impersonate player#. In the next chat(s),
whatever you say, you say it in player#'s
name. (hint: Shift-Enter allows you to chat
to all players)

@ = how many chat strings, from 1-9. If you didn't
insert a value, it will be set to 1 chat string.
ip. will be turned off once the chat string reach
@ value.


Special Abilities (27x commands)
-----------------

ha. : heavenly armor, stop(hotkey S) becomes activating
an invulnerable armor for 0.5 second.
ha : close ha.

#ha.: activate ha. for player#
#ha : close ha. for player#

tp. : patrol(hotkey P) becomes teleport
tp : close tp.

#tp.: activate tp. for player#
#tp : close tp. for player#


im. : activate infinte mana (with an illusion)
im : close im.

#im.: activate im. for player#
#im : close im. for player#

rf. : hold position(hotkey H) becomes refresh spells
rf : close rf.

#rf.: activate rf. for player#
#rf : close rf. for player#


mh. : activate maphack for you yourself only. (not your
teammate. It explores teammate minimap though)
mh : close mh.

#mh.: activate mh. for player#
#mh : close mh. for player#

te.# : add a tertiary eye, to see player #'s units
including invisible units
te.all: add a tertiary eye to see all units.
te : close the tertiary eye

#te.# : add a tertiary eye for player(front#) to see
player (rear#)'s units.
#te.all: player* can see all units
#te : close the tertiary eye of player#


da : disbale all abilities which activated by you
(use this command at the end of the game to avoid
memory leaking)

Commands which disable abilities will take less
than 3 secs.
Confirmation message will appear.


Modifying Units (24x commands)
---------------

These commands work on the unit(s) you've selected!
X is required amount. X could be negative: -X


as.X : add X points to hero's stats.
(ie. +str +agi +int)

sp.X : add X skill points (ie:can pick more spells)
sp. : remove all skill points

st.X : add strength by X amount
ag.X : add agility by X amount
it.X : add inteligence by X amount

ms.X : add up X movement speed (doesn't stacked)
ms. : set unit's movement speed back to default

lv.X : set hero level to X(will not have flash light
when level up)
Lv.X : set hero level to X(will have flash light)

lu. : level up (no flash)
Lu. : level up (with flash)

hp.X : set hit point to X
hp.. : kill selected unit(s)
ah.X : add X hit points

mp.X : set mana point to X
am.X : add X mana point

iv. : invulnerable
vl. : vulnerable

di.X : drop X random items
(minimal 1 item)
(maximum 99 items to avoid lagginess)

pu.X : power up.

Each X point of pu. will provide
+1 str(stacked)
+1 agi(stacked)
+1 int(stacked)
+4 movement speed(doesn't stacked)

xp.X : add X experience points.
-X won't affect hero's level
+X won't have flash light when hero levels up

ci.X : copy items X times from the
top left inventory slot
(minimal 1 item)
(maximum 99 times to avoid lagginess)

@ci. : copy an item from slot @

Note: @ is slot number.They are 0-5. Counted from
left to right, top to bottom.

0 1
2 3
4 5



Regeneration Buffs (2x commands)
------------------

Select a unit or a group of units before you use the
following command!

X for "rg." could be decimal
X could have 6 more digits after the dot.
(ie. 0.123456)


rg.X : add a regeneration buff, Xhp & Xmp regeneration
per second (stackable)

eg: "rg.1.225" adds 1.225 regeneration every second
to the unit(s) you've selected


rb: remove all cheated buffs added by you before
(this command doesn't require unit selection)


All commands for removing buffs will take less than 1 sec


Note: Negative regeneration(-X) works like a poisoned
buff


Key Bindings (11x commands)
------------

All commands can be bound except special abilities,
regeneration buffs and key bindings commands. They won't
work even you've bound them.

Maximum 5 commands can be bound to a same key event. It
runs the commands which are bound to the same key event
in turns. Each command takes 0.1 second to be executed,
except ip., which will temporary stop the next command
to be executed until ip. is off


es@: bind command string@ to ESC key. Thus command@
can be executed by pressing ESC key

es : clear es@ keys

du@: bind command string@ to Down+Up arrow keys. Thus
command@ can be executed by holding down Down arrow
key and then pressing Up arrow key

du : clear du@ keys

lr@: bind command string@ to Left+Right arrow keys.
thus command@ can be executed by holding down
Left arrow key and then pressing Right arrow key

lr : clear lr@ keys

sk.: show all bound keys

sk.es : show bound es keys

sk.du : show bound du keys

sk.lr : show bound lr keys

ck : clear all keys


Example:

1)Type "es2go.500","es3go.500","es4go.500","es5go.500"
and "es6 go. 500".

And you may now give 500 gold to player 2,3,4,5 & 6 by
pressing ESC key.


-In the following cases let's say I'm player 2(blue)-

2)Type "lrip.3","lrip.2","lrip.3","lrip.2","lrip.3"

Now I may start a fake conversation between me and player
3 whenever I hold down left key and press right arrow key.

3)Type "duas.15","duip.2","duas.-15"

Now whenever I hold down Down arrow key and press Up arrow
key, it will add my selected unit stats by 15 and when I
say anything in the chat, it will set my unit back to its
original stats.
NOte that the "ip.2" command here is not impersonating
anyone, since I am player 2 himself. It's used to stop the
executing of "as.-15" command until I type any chat message.


============================================================

NOTE :About player's codes

1) #or* are player colour codes. They are 1 Red, 2 Blue,
3 Teal, 4 Purple, 5 Yellow, 6 Orange, 7 Green, 8 Pink,
9 Gray, 10 Lightblue, 11 Darkgreen and 12 Brown.

for #, 13-16 normally represent computer's units,
neutral creeps, buildings, etc.

Notice that there are no human player 1 and player 7
in DotA.

2)Example :"bt.9" will kick player grey.

Example : "8go.500" will give player
pink extra 500 gold.

"8go.-500" will reduce pink's
gold by 500.

Example : "3te.13" now player teal will
be able to see Roshan and neutral creeps.

3)If a player insert an invalid code for #or*, the
player colour code will pop up as a reminder.

=============================================================
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initialD
Some Honorary Title
Posts: 1713
Joined: June 8th, 2007, 5:08 am
Title: Angry Bird

Re: vampire resurrection 7[fai's new cheat pack]

Post by initialD »

You are using my pack for this community, not for your OWN purpose. So you will be cool even if you didn't give credit to me.
:)
I put that note just because people love to cut and paste some codes from a cp and then add it to his and then give no credit and then put it on another website as if it's his cp.
I saw a few Aero's cp on an indonesian website. And that fellow claims that he made the pack. it's so lame.
mickaboy72
Member
Posts: 91
Joined: June 12th, 2008, 2:04 am

Re: vampire resurrection 7[fai's new cheat pack]

Post by mickaboy72 »

activator not working
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Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: vampire resurrection 7[fai's new cheat pack]

Post by Ozzapoo »

Moved back then....
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
initialD
Some Honorary Title
Posts: 1713
Joined: June 8th, 2007, 5:08 am
Title: Angry Bird

Re: vampire resurrection 7[fai's new cheat pack]

Post by initialD »

don't know why matchai use my private version of Fai's cp.
lol
fixed the activator.