Map name edit

General talk about editing, cheating, and deprotecting maps.

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bro
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Map name edit

Post by bro »

How can I edit map name without using World Editor?
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Senethior459
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Re: Map name edit

Post by Senethior459 »

*sigh*
Senethior459 wrote:You need to use a hex editor, such as XVI32, to edit the .w3x (the map). Find the name, change it, and save it. Make sure that you remove a blank character for every one that you add in, to insure that the header remains 512 bytes. Rename the .w3x (the map), so that the file name also matches the new name. You need to extract the war3map.w3i, open it with a hex editor, change the map name (if it calls a string, then find that string in the war3map.wts and change it there, too, and then proceed to the following), save, delete the one in the map, add the new one back in, and flush the map. And, you need to open up the war3map.j, search for call SetMapName, change the map name that's in quotes right after that (if it calls a string (it says TRIGSTR_XXX), then open the war3map.wts, find the string it calls (whatever number the XXX was, search for that, the string is the stuff right underneath it), and change it there, too, and then proceed to the following), save, delete the one in the map, add the edited one back in, and flush the map.
Last edited by Senethior459 on October 13th, 2008, 9:57 pm, edited 2 times in total.
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Bartimaeus
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Re: Map name edit

Post by Bartimaeus »

He could just use RiV.d07's RMPQ Hex Editor, instead of looking around for one that isn't virus infested.
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Ozzapoo
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Re: Map name edit

Post by Ozzapoo »

Senethior459 wrote:*sigh*
Senethior459 wrote:You need to use a hex editor, such as XVI32, to edit the .w3x (the map). Find the name, change it, and save it. Rename the .w3x (the map), so that the file name also matches the new name. You need to extract the war3map.w3i, open it with a hex editor, change the map name (if it calls a string, then find that string in the war3map.wts and change it there, too, and then proceed to the following), save, delete the one in the map, add the new one back in, and flush the map. And, you need to open up the war3map.j, search for call SetMapName, change the map name that's in quotes right after that (if it calls a string (it says TRIGSTR_XXX), then open the war3map.wts, find the string it calls (whatever number the XXX was, search for that, the string is the stuff right underneath it), and change it there, too, and then proceed to the following), save, delete the one in the map, add the edited one back in, and flush the map.
Don't you need to add/remove nulls as appropriate to match the total of 512 header bytes?[/quote]
Bartimaeus wrote:He could just use RiV.d07's RMPQ Hex Editor, instead of looking around for one that isn't virus infested.
Any half-decent person would be able to search 'hex editor' in google and find XVI32 (first one), which is a great ne for starters ;)
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Re: Map name edit

Post by Dekar »

just leave them spaces?
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Senethior459
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Re: Map name edit

Post by Senethior459 »

We have a copy of XVI32 hosted in one of the tool list stickied topic things. Non-virus infected.
(Personally, I use Notepad++ with a hex editing addon. Extensibility ftw!)
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Re: Map name edit

Post by Dekar »

I use UltraEdit with Hex-Editor built in :D
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