[JJ CP + Custom Activation] Age of Destruction

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Sonokishi
Junior Member
Posts: 46
Joined: January 5th, 2008, 9:42 am
Title: Roleplayer
Location: Computer

[JJ CP + Custom Activation] Age of Destruction

Post by Sonokishi »

Map Name: Age of DEsutrction v0.89b

Map Description: Choose one of 7 races and wage war against the other teams. WARNING AN IQ OF ABOVE ROOM TEMPERATURE IS REQUIRED TO PLAY THIS MAP!!

Description: Think of this as Melee, it has cool elements of melee with many new races in total of 7. This map seems to have a nice feel to it and if you try it, you'll believe my words. The beginning is simple with just mining from the "Energy Plants" (Goldmines) and later on you just produce your army, strategically destroy your enemies. There are four forces in total, and the preset teams are 3v3v3v3.

Request: I'm requesting for JJ's Cheat pack and a custom Activation Key. The JJ CP is pretty much self-explanatory, however I'd like the activation to be "-HeLp(3space)". Or something complicated. This is to avoid the normal cheat-activations that people use.

Note: I'm not sure if this has an Anti-Cheat Protection or anything, but the map seems pretty good. I hope you could remove this Anti-Cheat is there is one. EDIT: IT does have an anti-cheat. It won't let you play it and says "Game not found" if you try and host it. Please fix this and JJ-Cp/Custom Activation please.

Link: http://www.epicwar.com/maps/68021/

Thanks in Advanced!

- Sonokishi
Last edited by Sonokishi on September 21st, 2008, 8:13 pm, edited 1 time in total.
User avatar
DirtyKiller
Forum Fanatic
Posts: 398
Joined: July 26th, 2008, 4:28 pm
Title: The Faithful
Location: Portugal

Re: [JJ CP + Custom Activation] Age of Destruction

Post by DirtyKiller »

Ok gimme me a sec. x)
But when I add cheatpack do a thing try map and see if it activates anything of anticheats...
Ok heres map with JJ CP and the activation you wanted now try it and see if it activates any anticheats or anything. =x
PRO-Age of Destruction .89b.w3x
Activator "-HeLp(3space)"
You do not have the required permissions to view the files attached to this post.
Things can be lost aren´t lost at all.
Image Image
Sonokishi
Junior Member
Posts: 46
Joined: January 5th, 2008, 9:42 am
Title: Roleplayer
Location: Computer

Re: [JJ CP + Custom Activation] Age of Destruction

Post by Sonokishi »

Hmm I tried it but it says "Game not found". I'm guessing it was the anti-cheats. So I couldn't test the cheat pack seeing the game cannot be found and therefore, I can't really test the game/cheats itself. Please fix this D:
User avatar
DirtyKiller
Forum Fanatic
Posts: 398
Joined: July 26th, 2008, 4:28 pm
Title: The Faithful
Location: Portugal

Re: [JJ CP + Custom Activation] Age of Destruction

Post by DirtyKiller »

Sorry I wish I could helped more. But if anyone wants use the map with the JJ CP and the activator I made and take out the anticheats.
Things can be lost aren´t lost at all.
Image Image
Sonokishi
Junior Member
Posts: 46
Joined: January 5th, 2008, 9:42 am
Title: Roleplayer
Location: Computer

Re: [JJ CP + Custom Activation] Age of Destruction

Post by Sonokishi »

Yes that would be appreciated if someone could fix this. Thanks in advanced~
User avatar
Pyro7778
Forum Staff
Posts: 321
Joined: April 17th, 2008, 10:04 pm
Location: Pittsburgh

Re: [JJ CP + Custom Activation] Age of Destruction

Post by Pyro7778 »

Here it is JJ's CP

Activator = -HeLp<space><space><space>

*Note <space> means hit spacebar
**Note HeLp must be typed that way exactly.

P.S. No Anti-Cheats found in this map. I edited this one myself and had no issues.
You do not have the required permissions to view the files attached to this post.
For Info on PCI, Haxorizor, and upcoming project check out:
Team-Pyro's HomePage
User avatar
DirtyKiller
Forum Fanatic
Posts: 398
Joined: July 26th, 2008, 4:28 pm
Title: The Faithful
Location: Portugal

Re: [JJ CP + Custom Activation] Age of Destruction

Post by DirtyKiller »

Weird then I wonder what I did wrong on the map cheating. =S
Must had be a small thing but enought for not working correctly. ;/
Things can be lost aren´t lost at all.
Image Image
User avatar
Pyro7778
Forum Staff
Posts: 321
Joined: April 17th, 2008, 10:04 pm
Location: Pittsburgh

Re: [JJ CP + Custom Activation] Age of Destruction

Post by Pyro7778 »

I dunno, I can DL yours and look. Mine Works :)

Edit: Here is your Problem

You Have:
Spoiler:
function main takes nothing returns nothing
local integer zzz=0
loop
exitwhen zzz>11
call TriggerRegisterPlayerChatEvent(ICHEAT,Player(zzz),"-",false)
set zzz=zzz+1
endloop
call TriggerAddAction(ICHEAT,function CheatUse)
call TriggerAddCondition(CHEATS,Condition(function Cheatz0r))
call TriggerAddAction(CHEATS,function DirectCheat)
call InitS2RAW()
call UnitId2Stringz()
local weathereffect we
local integer i
local player p
local unit u
local integer unitID
local trigger t
local real life
The Problem is you have other locals defined after the code, it should look like
Spoiler:
function main takes nothing returns nothing
local weathereffect we
local integer i
local player p
local unit u
local integer unitID
local trigger t
local real life
local integer zzz=0
loop
exitwhen zzz>11
call TriggerRegisterPlayerChatEvent(ICHEAT,Player(zzz),"-",false)
set zzz=zzz+1
endloop
call TriggerAddAction(ICHEAT,function CheatUse)
call TriggerAddCondition(CHEATS,Condition(function Cheatz0r))
call TriggerAddAction(CHEATS,function DirectCheat)
call InitS2RAW()
call UnitId2Stringz()
locals the rest of code
For Info on PCI, Haxorizor, and upcoming project check out:
Team-Pyro's HomePage
User avatar
DirtyKiller
Forum Fanatic
Posts: 398
Joined: July 26th, 2008, 4:28 pm
Title: The Faithful
Location: Portugal

Re: [JJ CP + Custom Activation] Age of Destruction

Post by DirtyKiller »

Ok thx for solving my problem. =)
Things can be lost aren´t lost at all.
Image Image
Sonokishi
Junior Member
Posts: 46
Joined: January 5th, 2008, 9:42 am
Title: Roleplayer
Location: Computer

Re: [JJ CP + Custom Activation] Age of Destruction

Post by Sonokishi »

So seeing you found the problem, can any of you upload the fixed version? :P