[Single Player + Deprotected] True Chaos RPG v0.11a

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

User avatar
Norxus
Newcomer
Posts: 21
Joined: August 17th, 2008, 2:08 pm

[Single Player + Deprotected] True Chaos RPG v0.11a

Post by Norxus »

Map name: True Chaos RPG v0.11a

Info: Like others, an ORPG map with quests, classes, like 609 items etc etc etc... Kinda interesting, you should try out, the mobs are very balanced and really makes the game hard without coop game... :D
An ORPG of immense expectations - expect a storm of new versions - idark
-new hero Renegade Gunman
-morph fixed triggerwise
-numerous other fixes
-new area Ghostfish Tavern
-eight new quests!

Request: I would like to understand the triggers of the SP mode in this map, can´t resolve this problem, and also a dep one to check somethings into the Editor. I wish to have a map with the SP (but protected) and another one just dep for the editor thing... So if someone could help me out, I´m very thankful...

Links

Original Map: True Chaos RPG v0.11a (Epicwar)

Obs.: Notice that the most important thing for me is the SP hehehe, the dep one would be for knowledge only... Thanks for helping me out and sorry any mistake with the english...

Best Regards to All!
Image
Even in death, we fight together! For the Horde!
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Bartimaeus »

Is there any message special message when you play single player?
User avatar
Norxus
Newcomer
Posts: 21
Joined: August 17th, 2008, 2:08 pm

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Norxus »

Something like a menu saying "Hah no single player" with the options to reduce the dificulty, restart, quit campaing... but choosing any of them will lead the end of the map...

I tried to understand the "-save" function in the .j file, but couldn`t resolve the problem...
Do a search with the term -save in Jasscraft, maybe u could see something that I couldn`t...
Image
Even in death, we fight together! For the Horde!
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Bartimaeus »

Perfect, just what I needed. I removed the defeat.

There might be something disabling save though...I didn't check. If there is, post back.
You do not have the required permissions to view the files attached to this post.
User avatar
Norxus
Newcomer
Posts: 21
Joined: August 17th, 2008, 2:08 pm

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Norxus »

Working good mate, thanks for helping me out!

Can u show me where u changed the .j file? I was trying to do that but I had no success...

Once more, thanks!
Best Regards!
Image
Even in death, we fight together! For the Horde!
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Bartimaeus »

I really, really should make a tutorial out of this, since it's the number one easiest way to enable single player when Vexorian's Optimizer uses "Shortest trigger/variable names".

First of all, if there's a special message that displays, or a defeat message, when you play single player, keep it in mind. Next, open the .j file in the map. If it's not STVN, (shortest trigger/variable names), then you should probably just search for save, or single player, delete the defeats, or enable the disabletriggers.

If it iS STVN, then you search for that special message I mentioned earlier. If it's not there, look in the .wts file in the map, and search for that instead. Find out the number of string, and search for it in JassCraft. If it's a defeat, just delete the defeat, and you're done. If there's no defeat, but you see a destroy/disable trigger, then you should enable them, instead. This is what I did. Or, if there's a runtrigger, then follow the name of the trigger that's being run, and just go from them. You'll find it eventually.
User avatar
Norxus
Newcomer
Posts: 21
Joined: August 17th, 2008, 2:08 pm

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Norxus »

Interesting, I will do some search to try some learning with that...
Thanks for the help bud 8)
Image
Even in death, we fight together! For the Horde!
User avatar
Agro
Newcomer
Posts: 11
Joined: November 18th, 2008, 11:42 pm
Location: Canada

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by Agro »

why v0.11a and not v0.13z?
fkojima
Newcomer
Posts: 1
Joined: July 20th, 2008, 2:03 pm

Re: [Single Player + Deprotected] True Chaos RPG v0.11a

Post by fkojima »

please can u put some jj pack on it ...
or anything that we can play with the special units