Fight of Characters Final Five.

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

xkiska
Member
Posts: 70
Joined: June 23rd, 2008, 4:27 pm
Title: asshole from the sky
Location: Massachusetts

Fight of Characters Final Five.

Post by xkiska »

Map : Fight of Characters Final Five

Link : Bottom, *The Attachment*

Cheats : JJ'S cheat pack

Description : Fight of characters, 20 Vs 20 hero anime wars game, its pretty fun, custom spells, custom models, custom sounds, etc.

Cheat Hints : None.

Thanks, Xkiska
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: Fight of Characters Final Five.

Post by matchai »

Why did u make a new request?

EDIT:

Done,

JJ cheatpack

Commands:
-cheats<space><space> (activates cheats)
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Have Fun! ;-)
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Scotch
Forum Staff
Posts: 369
Joined: March 22nd, 2008, 1:57 am

Re: Fight of Characters Final Five.

Post by Scotch »

matchai wrote:Why did u make a new request?

EDIT:

Done,

JJ cheatpack

Commands:
-cheats<space><space> (activates cheats)
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Have Fun! ;-)
.. 4.02 MB --> optimize/compress/flush your maps.. blizzard doesn't support any maps over 4 MB..
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: Fight of Characters Final Five.

Post by matchai »

I optimized it so fucking much its now 191 kb!
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Senethior459
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Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: Fight of Characters Final Five.

Post by Senethior459 »

Dude, what the hell did you do to that? It isn't even 200kb! From a 4mb+ map! There is no way that thing works, all you needed to do was flush it, that would have shrunk it down the .2 or .3mb needed.

I loled. You will too.
Image

Here, I downloaded matchai's original hacked map, and flushed it. It's playable now.
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My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: Fight of Characters Final Five.

Post by matchai »

WTF

i tryed flushing it like 5 times...

w/e

thnx

P.S. someone try the 200kb version...

I wanna know if it works :lol:
Scotch
Forum Staff
Posts: 369
Joined: March 22nd, 2008, 1:57 am

Re: Fight of Characters Final Five.

Post by Scotch »

matchai wrote:WTF

i tryed flushing it like 5 times...

w/e

thnx

P.S. someone try the 200kb version...

I wanna know if it works :lol:
Lmfao...Fatal Error war3.
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Senethior459
Forum Staff
Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: Fight of Characters Final Five.

Post by Senethior459 »

I'm not surprised... Seeing as the only files it HAS are (attributes), (listfile), war3map.j, war3map.w3a, war3map.w3h, war3map.w3q, war3map.w3t, war3map.w3u, and war3map.w3s. Somehow, I didn't think that it would play!
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
gameguard007
Member
Posts: 59
Joined: September 9th, 2008, 8:27 am

Re: Fight of Characters Final Five.

Post by gameguard007 »

Hello there, can someone make this one playable even in single player, this game is not playable in single player because of the duel time.