I looked inside the map and cant find any text that knows that you cheated.
i found some lines that knows that you cheated and gives other players resources.
function DebugGimmeEnum takes nothing returns nothing
local player thePlayer=GetEnumPlayer()
call DisplayTextToPlayer(thePlayer,0,0,"Player "+I2S(GetPlayerId(GetTriggerPlayer())+1)+" cheated: Give 5000 gold and 5000 lumber to all players")
call SetPlayerState(thePlayer,PLAYER_STATE_RESOURCE_GOLD,GetPlayerState(thePlayer,PLAYER_STATE_RESOURCE_GOLD)+5000)
call SetPlayerState(thePlayer,PLAYER_STATE_RESOURCE_LUMBER,GetPlayerState(thePlayer,PLAYER_STATE_RESOURCE_LUMBER)+5000)
endfunction
Anyone knows how to disable this?
I can remove most anti cheat myself but i cant find anything leading to it so it knows your cheating.
Can anyone help me out?
~Teino
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Why do you need to know how it detects you're cheating? It's usually a lot easier to just delete all the anticheat then actually trying to find out what powers it.
I was thinking that too... Because it said it gives 5000 gold and lumber to each player because you tried to cheat... But looking closer, it actually only gives the gold and lumber to the person who activated that trigger, and it only displays that message to him, too. Interesting. Find out what triggers it, and you can get money without actually adding cheats into the game!
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I didn't see the whole trigger. But I guess it's global cheat triggers.
Becasue it said "cheated, give gold to all players"
And it also "GetEnumPlayer", which should give bonus gold to all players.
so w/e
I believe there are no anti cheats. Wait till he clearify it to us. May be he already got what he wants?