hey guys im new here, having a bit of trouble getting this autocasting skill to work(meathook) this is intended for the cpu to use meathook every 5 seconds into the center of a region. but nothing happens when i test it. i have advanced triggers activated at map installation. i am using World editor unlimited.
Trigger used
Meathook Ablility
i used the tutorial here V
[[[Auto Casting Custom Spells]]]
To make a trigger launch with a custom spell you will have to look at the 'Order String - Use/Turn On' and make sure it is the only occurence on that unit, else more spells will be launched at the same time. When selecting the ability / action, instead of choosing preset you choose function, then Conversion - Convert String to Order and write the Order String in that field.
Unit - Order (Some Unit) to (Order(Some_Spell_Name)) (Target unit of ability being cast)
if anyone could kindly help me with solution or point me in the right direction would be greatly appreciated iv'e been working on this for agesssssss thanks in advance , oh and if anyone wants a copy of pudges meathook in gui leave me a msg and ill upload it somwhere..
[[[AutoCasting Abilities]]] - meathook
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Re: [[[AutoCasting Abilities]]] - meathook
Maybe check the cooldown on the spell? And maybe your time, too. Isn't 5 seconds of game time REALLY fast in real time? Or is game time=real time?
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Re: [[[AutoCasting Abilities]]] - meathook
5 seconds in the game about 2 seconds in real life, maybe a bit less.Senethior459 wrote:Maybe check the cooldown on the spell? And maybe your time, too. Isn't 5 seconds of game time REALLY fast in real time? Or is game time=real time?
It counts a lot faster... so if you're going to do that, make sure there is no cooldown on the spell.
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Re: [[[AutoCasting Abilities]]] - meathook
ive changed the values for cooldown to 0 and perodic timing to 40 seconds still no luck =X no idea whats wrong
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Re: [[[AutoCasting Abilities]]] - meathook
I do kinda have a simple fix.....Its very easy, and Because of your other map with the Custom ability being nothing special, I decided to Tweak* it a little bit.
I copied the Undead -Carrior Swarm, and removed all the missle animation, reduced range, and such just like your original Meathook.
Then, all I did was....
Change your condition to the new spell
Ex..(Ability being cast) Equal to Carrion Swarm
Then, I created this trigger, and it works. More or less...
Cast Meathook
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Order Blood Mage 0001 <gen> to Undead Dreadlord - Carrion Swarm (Center of 1 <gen>)
Unit - Order Blood Mage 0003 <gen> to Undead Dreadlord - Carrion Swarm (Center of 2 <gen>)
Unit - Order Blood Mage 0004 <gen> to Undead Dreadlord - Carrion Swarm (Center of 3 <gen>)
It did work, and It was pretty much just changing the ability, instead of ripping your hair out. Try it, if not, I can work on it more...mabye.
Signed
<_Arab_>
I copied the Undead -Carrior Swarm, and removed all the missle animation, reduced range, and such just like your original Meathook.
Then, all I did was....
Change your condition to the new spell
Ex..(Ability being cast) Equal to Carrion Swarm
Then, I created this trigger, and it works. More or less...
Cast Meathook
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Order Blood Mage 0001 <gen> to Undead Dreadlord - Carrion Swarm (Center of 1 <gen>)
Unit - Order Blood Mage 0003 <gen> to Undead Dreadlord - Carrion Swarm (Center of 2 <gen>)
Unit - Order Blood Mage 0004 <gen> to Undead Dreadlord - Carrion Swarm (Center of 3 <gen>)
It did work, and It was pretty much just changing the ability, instead of ripping your hair out. Try it, if not, I can work on it more...mabye.
Signed
<_Arab_>
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Re: [[[AutoCasting Abilities]]] - meathook
i have tried that using impale on another a custom ability it seemed to work though when i edit meathook's string to be accustomed to enare,carrion swarm,impale i still get no result. strange =XI do kinda have a simple fix.....Its very easy, and Because of your other map with the Custom ability being nothing special, I decided to Tweak* it a little bit.
I copied the Undead -Carrior Swarm, and removed all the missle animation, reduced range, and such just like your original Meathook.
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Re: [[[AutoCasting Abilities]]] - meathook
No, you don't change the order string, that means nothing. As far as I know. I only use the original Editor.
Just look at this map, however, the Meathook is not MUI.
Just look at this map, however, the Meathook is not MUI.
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Re: [[[AutoCasting Abilities]]] - meathook
thank you arab i got it working after reading your triggers