Anti Cheat Measures *Help*

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

infuzedbeatz
Newcomer
Posts: 14
Joined: August 31st, 2008, 5:15 pm

Anti Cheat Measures *Help*

Post by infuzedbeatz »

Hi there Im kinda new to jass language, although it reminds me a lil bit of C++ programming I did a long time ago. Anywho's I love wc3 maps and Im learning how to add cheats to maps. I was able to load the basic cheats to older maps, But now all the latest maps I play the cheats do not work. I've looked over the code in Jass and I put everything where its suppose to be. I have two maps

Fortress Survival 4.30:
http://www.mediafire.com/?1h5zmjunvyz

And

Tank Commander 0.87
http://www.mediafire.com/?8gj1dntpge4

Fortress survival I read the previous post and when I added the cheat pack (JJ's pack) and took out that line for the anti-cheat. Also when I make the game and select the map it hangs my computer. I just have to alt+f4 it. I pressed F9 and there were no errors to speak of.

As far as Tank Commander I added the cheats and tried different packs. When I start the game it loads fine, although I try to activate the cheats and nothing happens. When I extract the .j I notice on the mpqmaster there are two .j files but when I take a look at them they are pretty much identical. Most of the maps I've cheated so far only has one .j file. Anyone have any ideas or could help me adding cheats to these maps? Do they have anti cheat measures on them? Oh also I have not used any compressor to the maps, i've read on the forums you should do it but the other cheats i used on the other maps are ok. Let me know if I should do it and I'll make it a habbit. Thanks in advanced!
alissapasses
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Posts: 19
Joined: September 2nd, 2008, 9:44 pm
Title: Fast Map Hacker
Location: The Land of Nothingness

Re: Anti Cheat Measures *Help*

Post by alissapasses »

I cant get the protection off of tank commanders xD well heres fortress
Fortress_Survival_Alpha_4.30P.w3x
Spoiler:
Cheat Activation Command :-alissapasses[space]

-gold # (sets your gold to the amount specified)
-lumber # (sets your lumber to the amount specified)
-int # (sets the units intelligence to the amount specified)
-agi # (sets the units agility to the amount specified)
-str # (sets the units strength to the amount specified)
-lvl # (sets the units level to the amount specified)
-xp # (adds the amount of experiance points specified)
-hp # (sets the targets hp to the amount specified)
-mp # (sets the targets mp to the amount specified)
-ms # (sets the targets movement speed, 522 is the max)
-charges# ### (First # is slot 2nd # is charges)
-additem # (Spawns the amount of items under your target)
-invul (makes the targeted unit invulnerable)
-vul (makes the targeted unit vulnerable)
-kill (kills the targeted unit)
-mana (Mana stays at 100%)
-invis (makes the targeted unit invisible)
-vis (makes the targeted unit visible)
-pathoff (lets the targeted unit walk on walls,water)
-pathon (makes it normal again)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Displays map, just like a maphack)
-setname (sets your name to what you choose)
-size # (sets the targeted unit to the specified size,100 is normal)
-food # (sets your food to the specified amount)
-heal (heals the targeted unit)
-copy # (copys the targeted unit the specified amount of times)
-fast (researches instantly when hitting esc)
-bfast (builds instantly, when hitting esc)
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall (makes evreybody share units with everybody)
-share ## (shares units with the number,read colors above)
-unshare ## (unshares units with the number,read colors above)
-ally ## (allys the number,read colors above)
-unally ## (unallys the number,read colors above)
-soff (unshares control with evreybody,also removes vision)
-tele (sets patrol to teleport)
-say###### (says the selected words on everybodys screen)
-g ## #### (first # is number 2nd # is amount,sets the numbers gold)
-l ## #### (first # is number 2nd # is amount,sets the numbers lumber)
-revive (Revives dead hero and spawns at selected unit)
-f ## #### (first # is number 2nd # is amount,sets the numbers food))
-addhp (Adds hp to any unit, needs to be dividable by 50)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified,numbers only)
-cheatoff ## (Turns cheats off for player specified,numbers only)
-nounit (Disables -unit)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-colors (shows the players numbers in color)
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risker
Forum Staff
Posts: 351
Joined: June 8th, 2008, 3:05 am
Location: Australia

Re: Anti Cheat Measures *Help*

Post by risker »

Ill have a go at it


Brb 5-10mins

EDIT: I give up.. idk what the ... to do O_o
Deprotected it with Xdep which gave me 1 file instead of two,
But i really can't be bothered to find it
Last edited by risker on September 6th, 2008, 6:03 am, edited 1 time in total.
alissapasses
Newcomer
Posts: 19
Joined: September 2nd, 2008, 9:44 pm
Title: Fast Map Hacker
Location: The Land of Nothingness

Re: Anti Cheat Measures *Help*

Post by alissapasses »

risker wrote:Ill have a go at it


Brb 5-10mins
Seriously can you get the gif image that I made for my [BF] like out of your profile =/
infuzedbeatz
Newcomer
Posts: 14
Joined: August 31st, 2008, 5:15 pm

Re: Anti Cheat Measures *Help*

Post by infuzedbeatz »

A person from the forums was able to help me out on this. The two files on the tank commander was identical not sure why there was two. But deleting one and editing the other and saving it worked like a charm. Fortress I still dont understand why it doesnt work for me. Thanks for the help you guys!
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risker
Forum Staff
Posts: 351
Joined: June 8th, 2008, 3:05 am
Location: Australia

Re: Anti Cheat Measures *Help*

Post by risker »

Why didn't i just think of that?
Lol
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Pyro7778
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Posts: 321
Joined: April 17th, 2008, 10:04 pm
Location: Pittsburgh

Re: Anti Cheat Measures *Help*

Post by Pyro7778 »

It's ok to say my name lol :) XD
For Info on PCI, Haxorizor, and upcoming project check out:
Team-Pyro's HomePage
Tyreal
Junior Member
Posts: 28
Joined: October 14th, 2008, 6:17 am

Re: Anti Cheat Measures *Help*

Post by Tyreal »

did u delete atrributes with mpq master please tell me u deleted it
i have to much crap on my comp but ALWAYS DELETE ATRRIBUTES
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Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Anti Cheat Measures *Help*

Post by Ozzapoo »

Please do not revive old topics in future. And yes, whenever you edit the map, you must delete the attributes file.
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