[JJCP+Remove anticheats] Mages Magic and Mayhem

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Frag_Masta
Senior Member
Posts: 174
Joined: June 24th, 2007, 7:44 am
Title: Pleb
Location: NSW

[JJCP+Remove anticheats] Mages Magic and Mayhem

Post by Frag_Masta »

this is a RPG/AoS map kinda you make a mage and u can lvl him up and gain new spells i love this map i think it is friggin awesome i was wondering could u hack it with JJ's Cheat pack this is the latest version i could fine ( jsut relised i've been playing the old one LOL) yea so if u could hack it with JJ's cheat pack and add singleplayer that would be awsome

cheers to people who help =)

[marquee]http://www.epicwar.com/maps/download/63 ... ha7.13.w3x[/marquee]

Edit: this map DOSE have anti-cheats they are annoying lol could u turn them off 2 cheers :P
also i kidna forgot 2 say could u make the activator -248463 please it's so i can keep track of what maps i've request 2 be hacked =S wont take much 2 change it again right?
Last edited by initialD on August 26th, 2008, 7:08 am, edited 3 times in total.
Reason: Added required info for your title. Read the new rules for details. Thanks.
Spoiler:

Code: Select all

(19:48:44) dDemoneEvil: Frag_Masta
(19:48:47) dDemoneEvil: Spam.
(19:48:59) Frag_Masta: dDemoneEvil
(19:49:02) Frag_Masta: Spam..
(19:49:13) Tupac_Shakur: You both spam.
(19:49:24) Frag_Masta: Really?...

Code: Select all

(21:10:58) quosai: brb .a start
(21:11:08) Panda-Assassin: what the hell is .a?
(21:11:14) Frag_Masta: who cares?
(21:11:17) quosai: alright master 2pac
(21:11:24) quosai: .a mean dota
(21:11:28) quosai: sir
(21:11:34) Frag_Masta: why don't you type dota
(21:11:41) Frag_Masta: you really that lazy?
(21:11:42) quosai: brb .a start lol

Code: Select all

(18:03:26) Bartimaeus: Once again, congratulations, it's probably not you
(18:03:34) Frag_Masta: :D
(18:03:38) Frag_Masta: YUS!
(18:03:50) Frag_Masta: i dont feel like such a failure now
(18:03:55) Bartimaeus: lol
User avatar
Cagik
Old Wrinkly Member
Posts: 270
Joined: May 28th, 2008, 10:18 am
Location: Ukraine

Re: [Request] Mages Magic and Mayhem

Post by Cagik »

Spoiler:
-ca (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Click for minimum then for maximum)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by percentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specified, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructible in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisible by 50)
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User avatar
Frag_Masta
Senior Member
Posts: 174
Joined: June 24th, 2007, 7:44 am
Title: Pleb
Location: NSW

Re: [Request] Mages Magic and Mayhem

Post by Frag_Masta »

this isn't fullfield IF U R ADMIN move back 2 requst the act isn't right
Spoiler:

Code: Select all

(19:48:44) dDemoneEvil: Frag_Masta
(19:48:47) dDemoneEvil: Spam.
(19:48:59) Frag_Masta: dDemoneEvil
(19:49:02) Frag_Masta: Spam..
(19:49:13) Tupac_Shakur: You both spam.
(19:49:24) Frag_Masta: Really?...

Code: Select all

(21:10:58) quosai: brb .a start
(21:11:08) Panda-Assassin: what the hell is .a?
(21:11:14) Frag_Masta: who cares?
(21:11:17) quosai: alright master 2pac
(21:11:24) quosai: .a mean dota
(21:11:28) quosai: sir
(21:11:34) Frag_Masta: why don't you type dota
(21:11:41) Frag_Masta: you really that lazy?
(21:11:42) quosai: brb .a start lol

Code: Select all

(18:03:26) Bartimaeus: Once again, congratulations, it's probably not you
(18:03:34) Frag_Masta: :D
(18:03:38) Frag_Masta: YUS!
(18:03:50) Frag_Masta: i dont feel like such a failure now
(18:03:55) Bartimaeus: lol
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: [Request] Mages Magic and Mayhem

Post by Ozzapoo »

Moved back then.....
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
User avatar
Kupownage
Junior Member
Posts: 35
Joined: January 6th, 2008, 12:10 am

Re: [JJCP+Remove anticheats] Mages Magic and Mayhem

Post by Kupownage »

Yeah... Cagik tends to forget key details in anything he does. I'll do it at home today if noone has done it by then.
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Senethior459
Forum Staff
Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJCP+Remove anticheats] Mages Magic and Mayhem

Post by Senethior459 »

Okayy... If you must have your special activator, here you go. Cagik set the activator to "-ca" because he wanted to know which maps HE hacked. If you must have your special activator so you know which maps you requested, okay! Here it is! I took Cagik's map, and changed the activator to "-248463".
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