For fulfilled maps that most likely don't work on the latest patch (1.24 or later).
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Bl00D R3av3r
Senior Member
Posts: 165 Joined: January 25th, 2008, 5:20 pm
Title: Lazy
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by Bl00D R3av3r » August 19th, 2008, 10:11 am
I need help with a trigger
I recovered gui from a map and stole the trigger but it doesn't work and i have no idea how to get it working.
The tooltip is: Deals a small ammount of damage and magically holds enemies in their place, unable to move or attack.
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Kryptonyte
Forum Staff
Posts: 1400 Joined: March 17th, 2008, 12:07 am
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by Kryptonyte » August 19th, 2008, 10:17 am
Can you upload the map?
It's a bit hard to read that.
However, the stopping of the unit is done with
Actions -
Unit - Pause Unit (Meaning it can't do anything, but isn't invulnerable)
The damage would just be from the spell/whatever it is.
However, if you want me to look at it more, upload the map so I can look at it.
Made by the late ILikeHacking
My quote from SKillER
Apparently, SKillER is a newfag.
Bl00D R3av3r
Senior Member
Posts: 165 Joined: January 25th, 2008, 5:20 pm
Title: Lazy
Post
by Bl00D R3av3r » August 19th, 2008, 10:43 am
Ok here it is removed most things which where unneeded.
My problem is this custom script thing i don't know what it is
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Kryptonyte
Forum Staff
Posts: 1400 Joined: March 17th, 2008, 12:07 am
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by Kryptonyte » August 19th, 2008, 10:53 am
The part you need to fix is the part that says...
Try setting it to be
Code: Select all
Set AOE_CasterGroup = (Last created unit group)
Made by the late ILikeHacking
My quote from SKillER
Apparently, SKillER is a newfag.
Bl00D R3av3r
Senior Member
Posts: 165 Joined: January 25th, 2008, 5:20 pm
Title: Lazy
Post
by Bl00D R3av3r » August 19th, 2008, 11:07 am
ok thx it works now
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