Hero Mutation Spell

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Dark_slayer18
Member
Posts: 65
Joined: December 22nd, 2007, 12:49 am

Hero Mutation Spell

Post by Dark_slayer18 »

Alright well this spell is quiet simle really. I just dont know what spell i would base it off of.

the spell is called "Next Generation".
Transforms Nosferatu into Dracula
...Thats it

Nosferatu gains Next Generation spell when he is max level (thats the spells required level)
clicks it has a delay effect with a few special effects maybe a phoenix strike and a explosion then nosferatu is removed from the game and replaced with the Dracula hero who is much stronger. Permanent hero change.

This is pretty much EXACTLY how I wanted it.
I just got ready to do it thought it would be easy and now I have no idea. Lol Please help D=
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Hero Mutation Spell

Post by Kryptonyte »

It's done through triggers.

Here is a test map, tell me if it's what you're looking for.
I can modify it if you need.
You do not have the required permissions to view the files attached to this post.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Hero Mutation Spell

Post by Arabidnun »

Ah, You beat me to it, lol


[blinking]
Trigger
[/blinking]
Spoiler:
Next Generation
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next Generation
Actions
Unit - Pause (Casting unit)
Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Set Item[1] = (Item carried by (Casting unit) in slot 1)
Set Item[2] = (Item carried by (Casting unit) in slot 2)
Set Item[3] = (Item carried by (Casting unit) in slot 3)
Set Item[4] = (Item carried by (Casting unit) in slot 4)
Set Item[5] = (Item carried by (Casting unit) in slot 5)
Set Item[6] = (Item carried by (Casting unit) in slot 6)
Wait 2.00 seconds
Special Effect - Destroy (Last created special effect)
Unit - Replace (Casting unit) with a Flesh Golem using The new unit's max life and mana
Hero - Give Item[1] to (Last replaced unit)
Hero - Give Item[2] to (Last replaced unit)
Hero - Give Item[3] to (Last replaced unit)
Hero - Give Item[4] to (Last replaced unit)
Hero - Give Item[5] to (Last replaced unit)
Hero - Give Item[6] to (Last replaced unit)
Unit - Unpause (Last replaced unit)
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User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Hero Mutation Spell

Post by Kryptonyte »

Arabidnun wrote:Ah, You beat me to it, lol


[blinking]
Trigger
[/blinking]
Spoiler:
Next Generation
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Next Generation
Actions
Unit - Pause (Casting unit)
Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Special Effect - Create a special effect attached to the overhead of (Casting unit) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Set Item[1] = (Item carried by (Casting unit) in slot 1)
Set Item[2] = (Item carried by (Casting unit) in slot 2)
Set Item[3] = (Item carried by (Casting unit) in slot 3)
Set Item[4] = (Item carried by (Casting unit) in slot 4)
Set Item[5] = (Item carried by (Casting unit) in slot 5)
Set Item[6] = (Item carried by (Casting unit) in slot 6)
Wait 2.00 seconds
Special Effect - Destroy (Last created special effect)
Unit - Replace (Casting unit) with a Flesh Golem using The new unit's max life and mana
Hero - Give Item[1] to (Last replaced unit)
Hero - Give Item[2] to (Last replaced unit)
Hero - Give Item[3] to (Last replaced unit)
Hero - Give Item[4] to (Last replaced unit)
Hero - Give Item[5] to (Last replaced unit)
Hero - Give Item[6] to (Last replaced unit)
Unit - Unpause (Last replaced unit)
Yours is way better, mine was just a simple trigger.
I'd say he should use yours. :P
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.