Player Groups

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Rich Kane
Member
Posts: 77
Joined: May 27th, 2008, 9:08 pm

Player Groups

Post by Rich Kane »

is there any way to do
event - player enters player group
conditions - triggering player group = X or (not equals) Y

(if this can be done in jass please do and let me know how to edit the group names. if its raw codes or whatever)
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Hot
Junior Member
Posts: 30
Joined: March 26th, 2008, 2:54 pm

Re: Player Groups

Post by Hot »

In GUI there is for sure no event like "event - player enters player group", and also not in JASS, cause player can only enter player groups with trigger functions.
Once here was something.
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Ozzapoo
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Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Player Groups

Post by Ozzapoo »

Rich Kane wrote:is there any way to do
event - player enters player group
conditions - triggering player group = X or (not equals) Y

(if this can be done in jass please do and let me know how to edit the group names. if its raw codes or whatever)
No...
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Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Player Groups

Post by Arabidnun »

I was thinking of a way to do what you ask of, however, I would like to know what you want to accomplish if that player belongs in that specific player group?

I will release a beta to you once i get it up and working.

[blinking]
Trigger Testing
[/blinking]
Spoiler:
These triggers are not that great just yet, As I do not know what you want to accomplish.

Untitled Trigger 001
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) is in X_Player_Group) Equal to True
Then - Actions
Game - Display to (All players) the text: Works
(This is just to see if it worked for me, But if u explain what you want to accomplish, mabye I can get it to work to what you specify.)
Else - Actions
Do nothing