Okay. Could you have a look at my thread Aero?Aero wrote:Yo, I've been away a while and have probably missed quite a few questions, requests and PMs.
So, to save me time and to answer your questions, please post in this thread any problems, inquiries or requests (JASS or GUI) you might have.
Also, please refrain from linking to a pre-existing thread.
Just a note: I'm in the middle of moving so I probably wont be accessing my computer or the internet for most of Saturday (tomorrow) and perhaps tonight.
Anyway, shoot any questions you have - I'll check back when I can.
It's named "Help me change a trigger".
They (moderators and admins) told me that I should ask you if I have any trouble with JASS stuff.
(edit by Bart, taken from the other thread to avoid inconvenience)
I added a cheatpack to a Korean FT map called "Chaos".
It's very much like Dota, except it's Korean.
The thing is, using a cheatpack (I forgot its name T_T), I was able to spawn hidden characters in the map.
(I did this by using the "-cunit" code)
But when I spawn hidden heroes this way, some of their skills don't work.
I suspect it's because there is a trigger in the map that limits a hero's skills when s/he is spawned in a "different" way.
Can someone help me with this?
I'm attaching the map. As I said, the cheatpack is already in it.
Below are a list of RAW codes of hidden heroes. I was able to get them by using the integer manager (I'm proud )
Use them like this: -cunit 01 1165451634 6600, -4400
where 01 is the player number, 1165451634 the rawcode, and 6600, -4400 the xy coordinates.
Oh also, u gotta type in "-cheated by wc3edit.net" to activate the cheats!
1214931305
1215723364
1164536941
1165451634