Future Empire Final & World in Conflict

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Black-Hole
Forum Fanatic
Posts: 315
Joined: October 16th, 2007, 7:32 pm

Future Empire Final & World in Conflict

Post by Black-Hole »

Game 1) Future Empire Final
Can you add any cheat pack to this game i dont really care which one. Can you also remove the anti maphack trigger thats in the game. When ever you use a maphack in this game it crashes. I also think there are some huge Memory leaks in this game because there are large amounts of lag.

Game 2) World in Conflict
Can you add a cheat pack to this game. I also think there are a couple Memory leaks in this game also, maby you could take alook at these.

I couldent find the websites so i just attatched the files.
Thanks,
You do not have the required permissions to view the files attached to this post.
Scotch
Forum Staff
Posts: 369
Joined: March 22nd, 2008, 1:57 am

Re: Future Empire Final & World in Conflict

Post by Scotch »

Just IN-CASE if you want a specific cheatpack look here
User avatar
Cagik
Old Wrinkly Member
Posts: 270
Joined: May 28th, 2008, 10:18 am
Location: Ukraine

Re: Future Empire Final & World in Conflict

Post by Cagik »

All done
Read http://forum.wc3edit.net/map-requests-f ... t5457.html
Spoiler:
-ca (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Click for minimum then for maximum)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by percentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specified, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructible in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisible by 50)
http://www.mediafire.com/?q3nwrooyapd Future Empire Final
http://www.mediafire.com/?fgt7orftzxt World in Conflict
Black-Hole
Forum Fanatic
Posts: 315
Joined: October 16th, 2007, 7:32 pm

Re: Future Empire Final & World in Conflict

Post by Black-Hole »

When i try to download the World in Conflict map it keeps giving me an error message on the site.
User avatar
Kryptonyte
Forum Staff
Posts: 1400
Joined: March 17th, 2008, 12:07 am

Re: Future Empire Final & World in Conflict

Post by Kryptonyte »

One map per topic.
Cagik, don't fulfill requests with 2 maps.
Read the rules.
Image
Made by the late ILikeHacking

My quote from SKillER
Spoiler:
Chat wrote:(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲
Apparently, SKillER is a newfag.
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Future Empire Final & World in Conflict

Post by Ozzapoo »

Black-Hole wrote:When i try to download the World in Conflict map it keeps giving me an error message on the site.
Moved back to requests then -.-"
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
initialD
Some Honorary Title
Posts: 1713
Joined: June 8th, 2007, 5:08 am
Title: Angry Bird

Re: Future Empire Final & World in Conflict

Post by initialD »

Kryptonyte wrote:One map per topic.
Cagik, don't fulfill requests with 2 maps.
Read the rules.
we are renewing the rules
the rules are not done yet, am I wrong?
so far.
no rules, until the rules are done.
User avatar
Cagik
Old Wrinkly Member
Posts: 270
Joined: May 28th, 2008, 10:18 am
Location: Ukraine

Re: Future Empire Final & World in Conflict

Post by Cagik »

Mirror
All right, then I shall not move anything
You do not have the required permissions to view the files attached to this post.
Black-Hole
Forum Fanatic
Posts: 315
Joined: October 16th, 2007, 7:32 pm

Re: Future Empire Final & World in Conflict

Post by Black-Hole »

Thanks... it sounds like a moderator war going on in this thread...
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: Future Empire Final & World in Conflict

Post by Bartimaeus »

Black-Hole wrote:Thanks... it sounds like a moderator war going on in this thread...
I personally think it's fine as long as you have both map names in the title. The reason why moderators, (or so I hope), don't want two or more maps in a topic is because it gets really hard to search.

But if you include the maps' names in the title, and what you want done for both map...shouldn't be a problem.