It is based on my own MPQ library and it seems to be faster than MPQ Master.
Features:
- Can extract any file (MPQ master usually cannot extract files with unknown names)
- Includes a listfile that should be enough for all your needs
- Filename search aka reconstructing listfile - should find all used files and some unused, except those specified in JASS in obfuscated form, e.g. "ReplaceableTextures\\CommandButtons\\BTN" + "Something" + ".blp"
- Search unknown files in other maps: select a bunch of maps and it will check if any of them have the files with the same names as the ones you couldn't reconstruct.
- Dump object data in .txt files in human-readable form (almost), works with widgetized maps as well.
- Deobfuscate JASS script to make it readable
- Built-in hex viewer (right-click a file and select View binary)
- Built-in image viewer (right-click a file and select View image)
Buttons:
Listfiles = use it before loading a map, select listfiles to use (it doesnt save whatever you add there if you exit the program)
Open = open the map you specified
Add listfile = look for unknown files in another listfile
Auto search = the "reconstructing listfile" feature
Search in files = look in other maps for unknown files
Extract listfile = write the file list to an external file
Dump object data = what does this little button do?
Deobfuscate JASS script = same as above
Extract to = select the path for extracting files
Download:
MediaFire
Changelog:
Code: Select all
** 1.1 **
- Fixed some minor bugs
- Fixed ability data fields for levels 4 and above
- Added an option to replace GetObjectName('asdf') lines with object names