Trying to deprotect a map, every method so far has failed.
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- The Flying Cow!
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- Location: Melbourne
Re: Trying to deprotect a map, every method so far has failed.
Don't use WEU... Simple.
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Re: Trying to deprotect a map, every method so far has failed.
Alright, I have the map working fine in the editor, and I've edited the JASS script in the game with MPQMaster and JassCraft, but any changes I make in WE or WEU are not saveable, the editor crashes right as it says validating script.
Basically I am making a sandbox version of this map, so I can test strategies and spawn bosses with text commands. I am trying to reduce build/upgrade times to as little as possible, but I'm pretty sure I cannot do that in JASS. I would also like to make the builder invincible.
Is there any way to get this map to save in WEU?
Thanks a bunch
Basically I am making a sandbox version of this map, so I can test strategies and spawn bosses with text commands. I am trying to reduce build/upgrade times to as little as possible, but I'm pretty sure I cannot do that in JASS. I would also like to make the builder invincible.
Is there any way to get this map to save in WEU?
Thanks a bunch
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- The Flying Cow!
- Posts: 2196
- Joined: November 2nd, 2007, 10:34 pm
- Location: Melbourne
Re: Trying to deprotect a map, every method so far has failed.
It's possible... But not if you don't know how to use JASS. But you could make a request for it and maybe someone will do it ('maybe')but I'm pretty sure I cannot do that in JASS

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- Member
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Re: Trying to deprotect a map, every method so far has failed.
The somebody must be you, i guess you are refering to that .. 

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- Newcomer
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Re: Trying to deprotect a map, every method so far has failed.
Well, I've been messing around with it
What I've done is created a 'dummy' map in the world editor, then moved the war3map.w3u over to it. Then all of the units are editable, but they seem to lose all of their names/hotkeys/descriptions when I move them back over to my deprotected map? They work, and all the changes are made, but some info is lost in the process...
I know how to use JASS... though I am kinda a nooblet.
What I've done is created a 'dummy' map in the world editor, then moved the war3map.w3u over to it. Then all of the units are editable, but they seem to lose all of their names/hotkeys/descriptions when I move them back over to my deprotected map? They work, and all the changes are made, but some info is lost in the process...
I know how to use JASS... though I am kinda a nooblet.
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- The Flying Cow!
- Posts: 2196
- Joined: November 2nd, 2007, 10:34 pm
- Location: Melbourne
Re: Trying to deprotect a map, every method so far has failed.
Not really.... <.<Flexi wrote:The somebody must be you, i guess you are refering to that ..
To be honest, I wouldn't be bothered to do it.
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