(Request) The Nyne's Sword and Armor

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Jackwebb
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Posts: 7
Joined: June 30th, 2008, 1:51 am

(Request) The Nyne's Sword and Armor

Post by Jackwebb »

Basically you have two teams and the teams pick between orc and human and you battle creeps and occasionaly there is a duel. I'd like JJ's cheatpack please
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BloodyXAssassin
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Posts: 15
Joined: February 3rd, 2008, 5:13 am
Title: Lazy Youngster
Location: MI, USA

Re: (Request) The Nyne's Sword and Armor

Post by BloodyXAssassin »

Here you go! JJ's cheat pack.
Spoiler:
Commands:
-JJ<Space>Rulez!! (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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Jackwebb
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Posts: 7
Joined: June 30th, 2008, 1:51 am

Re: (Request) The Nyne's Sword and Armor

Post by Jackwebb »

THANKYOU That was quick thanks!
grand
Member
Posts: 67
Joined: January 6th, 2008, 10:05 pm

Re: (Request) The Nyne's Sword and Armor

Post by grand »

Next time give a better description of the map. That stickied topic(the one by wierdone2) was there for a reason. Read the rules or get your request ignored/trashed.
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Ozzapoo
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Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: (Request) The Nyne's Sword and Armor

Post by Ozzapoo »

grand wrote:Next time give a better description of the map. That stickied topic(the one by wierdone2) was there for a reason. Read the rules or get your request ignored/trashed.
That request was fine... You can leave the policing to the mods.
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
Jackwebb
Newcomer
Posts: 7
Joined: June 30th, 2008, 1:51 am

Re: (Request) The Nyne's Sword and Armor

Post by Jackwebb »

Ozzapoo wrote:
grand wrote:Next time give a better description of the map. That stickied topic(the one by wierdone2) was there for a reason. Read the rules or get your request ignored/trashed.
That request was fine... You can leave the policing to the mods.
Thankyou Ozzapoo.