Mages Magic and Mayhem 7.10

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Jeffthepony
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Mages Magic and Mayhem 7.10

Post by Jeffthepony »

This map is an Rpg+AoS hybrid. in the beginning of the game you can choose if or if not you will participate in the AoS part. After getting to level 5 you choose your first element from a list of eight elements and you choose a second one at level 35.

I would like this cheated with JJ's cheap pack and i would like single player enabled.

Also i have seen other fulfilled requests of MM&M above version 7.00 but none of them seem to have a download link for the cheated version so if anyone can help be it would be greatly appreciated :D.

link
http://www.epicwar.com/maps/56340/
Last edited by Jeffthepony on September 12th, 2009, 7:56 pm, edited 1 time in total.
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Cagik
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Re: Mages Magic and Mayhem 7.10

Post by Cagik »

JJ cp + single-player
Spoiler:
-ca (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Jeffthepony
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Joined: June 23rd, 2008, 5:17 pm

Re: Mages Magic and Mayhem 7.10

Post by Jeffthepony »

Wow that was fast, thanks!

edit: I tried playing and a few minutes into the game a message popped up and said something like the only way to cheat with my map is to hack it and by the way stand up and pop one of those zits on your butt. It didn't end the game but after that I was unable to save.
Last edited by Jeffthepony on September 12th, 2009, 7:57 pm, edited 1 time in total.
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Huckleberry
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Re: Mages Magic and Mayhem 7.10

Post by Huckleberry »

I think that you are unable to save inside the game is because when it comes up with the 'Will you go to War' screen, and if you say yes it doesn't actually send you to war because to go to war you require 2 players... and if you just add Computer player they don't chose a player.

In short you need to have another mage actually in the game, this could be just a fake player as long as he choses a mage...

PS: It doesn't work if you say no to going to war, probably near the same reason...
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Bartimaeus
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Re: Mages Magic and Mayhem 7.10

Post by Bartimaeus »

There's anti-cheats.

I'll do this later, if no one else has.
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Cagik
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Re: Mages Magic and Mayhem 7.10

Post by Cagik »

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Huckleberry
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Re: Mages Magic and Mayhem 7.10

Post by Huckleberry »

Awesome. Works fine. :D

Thanks!!
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