How would I figure out what this string is? For example:
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"TRIGSTR_4205")
How would I figure out what it says? I bet it's something incredibly obvious, too.
TRIGSTR
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- The Flying Cow!
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Re: TRIGSTR
Indeed it IS obvious.. ![Wink ;)](./images/smilies/icon_wink.gif)
Go to the war3map.wts file and look up "String 4205"![Razz :P](./images/smilies/icon_razz.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
Go to the war3map.wts file and look up "String 4205"
![Razz :P](./images/smilies/icon_razz.gif)
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- Tyrannical Drama Queen
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Re: TRIGSTR
...darnit. Notepad, I would assume? -.-Ozzapoo wrote:Indeed it IS obvious..
Go to the war3map.wts file and look up "String 4205"
(edit) Thank you, works fine.
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- The Flying Cow!
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Re: TRIGSTR
Haven't you ever edited strings b4? ![Confused :?](./images/smilies/icon_confused.gif)
![Confused :?](./images/smilies/icon_confused.gif)
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- Tyrannical Drama Queen
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Re: TRIGSTR
No. I've never been bothered to. Thinking about learning JASS. Then perhaps, as suggested before, assembly, but I need to get more comfortable coding with something easier.Ozzapoo wrote:Haven't you ever edited strings b4?
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- The Flying Cow!
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Re: TRIGSTR
Have you... ever put Xantan's cp into a map =s? properly?
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- Tyrannical Drama Queen
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Re: TRIGSTR
No. It takes up too much room/time,Ozzapoo wrote:Have you... ever put Xantan's cp into a map =s? properly?
![Razz :P](./images/smilies/icon_razz.gif)
Why?
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- The Flying Cow!
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Re: TRIGSTR
In xantan's cp you need to modify the strings ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
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- Tyrannical Drama Queen
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Re: TRIGSTR
Because of his -modify command, I assume?Ozzapoo wrote:In xantan's cp you need to modify the strings