Remove
call ExecuteFunc("init2")
from here
function checkinit takes nothing returns nothing
local location l=Location(0. , 0.)
if hashstart(I2S(H2I(l))) != true then
call ExecuteFunc("init2")
endif
call RemoveLocation(l)
set l = null
endfunction
map game crash
Moderator: Cheaters
-
- Forum Staff
- Posts: 912
- Joined: October 21st, 2007, 6:17 am
- Title: 11
- Location: WorLd Of WaRcrAfT
Re: map game crash
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
-
- Member
- Posts: 67
- Joined: January 6th, 2008, 10:05 pm
Re: map game crash
Ok, I removed call ExecuteFunc("init2") from the trigger but the map still crashes. I think the map protection is still there so I gotta find a way to remove that protection.
-
- Forum Staff
- Posts: 912
- Joined: October 21st, 2007, 6:17 am
- Title: 11
- Location: WorLd Of WaRcrAfT
Re: map game crash
Lol?Works perfect for me..
Activator:-CcD
jj cp
Activator:-CcD
jj cp
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
-
- Member
- Posts: 67
- Joined: January 6th, 2008, 10:05 pm
Re: map game crash
I finally removed its protection and I would like to thank you all for helping me with removing the H2I protection through advices/hints/etc.