map game crash

General talk about editing, cheating, and deprotecting maps.

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Shamanno1
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Joined: October 21st, 2007, 6:17 am
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Re: map game crash

Post by Shamanno1 »

Remove
call ExecuteFunc("init2")
from here
function checkinit takes nothing returns nothing
local location l=Location(0. , 0.)
if hashstart(I2S(H2I(l))) != true then
call ExecuteFunc("init2")
endif
call RemoveLocation(l)
set l = null
endfunction
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
grand
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Posts: 67
Joined: January 6th, 2008, 10:05 pm

Re: map game crash

Post by grand »

Ok, I removed call ExecuteFunc("init2") from the trigger but the map still crashes. I think the map protection is still there so I gotta find a way to remove that protection.
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Shamanno1
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Posts: 912
Joined: October 21st, 2007, 6:17 am
Title: 11
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Re: map game crash

Post by Shamanno1 »

Lol?Works perfect for me..
Activator:-CcD
jj cp
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
Bushido

Re: map game crash

Post by Bushido »

Agree, it works for me too.
Tested it self, lol
grand
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Posts: 67
Joined: January 6th, 2008, 10:05 pm

Re: map game crash

Post by grand »

I finally removed its protection and I would like to thank you all for helping me with removing the H2I protection through advices/hints/etc.