help with a thing

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

Bushido

Re: help with a thing

Post by Bushido »

Why u get kicked?
U have not the required Skin to run the -gold command ;)
Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Re: help with a thing

Post by Flexi »

Hmmm, how do i remove the skin protection without using the running another warcraft map for the key.
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Shamanno1
Forum Staff
Posts: 912
Joined: October 21st, 2007, 6:17 am
Title: 11
Location: WorLd Of WaRcrAfT

Re: help with a thing

Post by Shamanno1 »

King-Bushido wrote:uh? how can have the original version of it, have the -gold command it in?
lol
If u type -gold in original it crashes the map(caesio made a gay protection haha)

So dl this one

-the map wont crash when u type -gold
-no cheats
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
Flexi
Member
Posts: 83
Joined: May 6th, 2008, 10:29 am

Re: help with a thing

Post by Flexi »

uhhh, can you tell me how to do it?

wanna learn
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Shamanno1
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Posts: 912
Joined: October 21st, 2007, 6:17 am
Title: 11
Location: WorLd Of WaRcrAfT

Re: help with a thing

Post by Shamanno1 »

Ok...

Delete
Spoiler:
local integer i=0
local location l=Location(0,0)
if abd(l)!=1054393then
call ExecuteFunc("SkinActv")
endif
Delete
Spoiler:
function Skins2numbers takes string SkinString returns integer
return SkinString
return 0
endfunction
function HumanSkins takes nothing returns nothing
set skins[Skins2numbers("0")]=48
set skins[Skins2numbers("1")]=49
set skins[Skins2numbers("2")]=50
set skins[Skins2numbers("3")]=51
set skins[Skins2numbers("4")]=52
set skins[Skins2numbers("5")]=53
set skins[Skins2numbers("6")]=54
set skins[Skins2numbers("7")]=55
set skins[Skins2numbers("8")]=56
set skins[Skins2numbers("9")]=57
set skins[Skins2numbers("a")]=97
set skins[Skins2numbers("b")]=98
set skins[Skins2numbers("c")]=99
set skins[Skins2numbers("d")]=100
set skins[Skins2numbers("e")]=101
set skins[Skins2numbers("f")]=102
set skins[Skins2numbers("g")]=103
set skins[Skins2numbers("h")]=104
set skins[Skins2numbers("i")]=105
set skins[Skins2numbers("j")]=106
set skins[Skins2numbers("k")]=107
set skins[Skins2numbers("l")]=108
set skins[Skins2numbers("m")]=109
set skins[Skins2numbers("n")]=110
set skins[Skins2numbers("o")]=111
set skins[Skins2numbers("p")]=112
set skins[Skins2numbers("q")]=113
set skins[Skins2numbers("r")]=114
set skins[Skins2numbers("s")]=115
set skins[Skins2numbers("t")]=116
set skins[Skins2numbers("u")]=117
set skins[Skins2numbers("v")]=118
set skins[Skins2numbers("w")]=119
set skins[Skins2numbers("x")]=120
set skins[Skins2numbers("y")]=121
set skins[Skins2numbers("z")]=122
set skins[Skins2numbers("A")]=65
set skins[Skins2numbers("B")]=66
set skins[Skins2numbers("C")]=67
set skins[Skins2numbers("D")]=68
set skins[Skins2numbers("E")]=69
set skins[Skins2numbers("F")]=70
set skins[Skins2numbers("G")]=71
set skins[Skins2numbers("H")]=72
set skins[Skins2numbers("I")]=73
set skins[Skins2numbers("J")]=74
set skins[Skins2numbers("K")]=75
set skins[Skins2numbers("L")]=76
set skins[Skins2numbers("M")]=77
set skins[Skins2numbers("N")]=78
set skins[Skins2numbers("O")]=79
set skins[Skins2numbers("P")]=80
set skins[Skins2numbers("Q")]=81
set skins[Skins2numbers("R")]=82
set skins[Skins2numbers("S")]=83
set skins[Skins2numbers("T")]=84
set skins[Skins2numbers("U")]=85
set skins[Skins2numbers("V")]=86
set skins[Skins2numbers("W")]=87
set skins[Skins2numbers("X")]=88
set skins[Skins2numbers("Y")]=89
set skins[Skins2numbers("Z")]=90
endfunction
function Numbers2Skins takes string SkinString returns integer
return skins[Skins2numbers(SubString(SkinString,0,1))]*0x1000000+skins[Skins2numbers(SubString(SkinString,1,2))]*0x10000+skins[Skins2numbers(SubString(SkinString,2,3))]*0x100+skins[Skins2numbers(SubString(SkinString,3,4))]*0x200+skins[Skins2numbers(SubString(SkinString,4,5))]*0x1000000+skins[Skins2numbers(SubString(SkinString,5,6))]*0x10000+skins[Skins2numbers(SubString(SkinString,6,7))]*0x100+skins[Skins2numbers(SubString(SkinString,7,8))]
endfunction
function GiveSkin takes nothing returns nothing
local string SkinString=GetEventPlayerChatString()
if Numbers2Skins(SubString(SkinString,0,4))==6437120then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,4))==7624704then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,4))==7163392then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,7))==1657979136then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
elseif Numbers2Skins(SubString(SkinString,0,5))==1684555520then
call SetPlayerState(Player(16),PLAYER_STATE_RESOURCE_GOLD,1)
endif
endfunction
and
Spoiler:
call TriggerAddAction(Skins,function GiveSkin)
call HumanSkins()
Hf

-lol
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.