Guilds of Hyppos 1.06

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Shamanno1
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Re: Guilds of Hyppos 1.06

Post by Shamanno1 »

Nop doesn't works in single player....just make a char, save and try to load u will see :D
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
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Ryu
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Re: Guilds of Hyppos 1.06

Post by Ryu »

Well after an hour of work i finished it.
Everything should work with Singleplayer enabled and JJ's cheatpack.
Cheats and Activator \/\/
Spoiler:
-Dragoon(activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheatson ## (Turns cheats on for player specified)
-cheatsoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
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JJ2197
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Re: Guilds of Hyppos 1.06

Post by JJ2197 »

Sorry forgot to correct one thing... thought it was okay since it should the code... heh...
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schrumchkin
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Joined: May 27th, 2008, 12:56 am

Re: Guilds of Hyppos 1.06

Post by schrumchkin »

um yea i used it and tried picking up some items and for some reason it says i need 40 mp but i have 200 magic any reason why its doing that?
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Shamanno1
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Re: Guilds of Hyppos 1.06

Post by Shamanno1 »

What is mp?How u get them?Name of the item u coudn't take...
We don't play Guilds of Hyppos so we don't know what ure talking about.
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
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weirdone2
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Re: Guilds of Hyppos 1.06

Post by weirdone2 »

mp is masterpoints if they haven't reset code from .04 then you can use my version to set both mp and sp, gl.
asdasdasd
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Re: Guilds of Hyppos 1.06

Post by asdasdasd »

With JJ2197's fixed hacked one, the saving only works for the first minute or so for me. The last four letters/digits of the save code (which changes every time u save even if u haven't done anything) only appear for the first minute of game time. After that it either gets stuck on the old last 4 letters/digits or is empty if u haven't saved at all. Anyone else have this or is it just me?
anc3s
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Joined: April 26th, 2007, 9:52 pm

Re: Guilds of Hyppos 1.06

Post by anc3s »

i get that 2 but i cant load with codes it gives me. It lets me load legitimate codes that were earned in game like a normal game but not codes of hacked characters. Is that normal is there anyway 2 bypass that?
Marduk7
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Joined: July 29th, 2008, 6:23 am

Re: Guilds of Hyppos 1.06

Post by Marduk7 »

I'm not sure if I should post this, even if its 2-3 months late, I'm new here, and I had the same saving problem with this map too, not sure if the hacked ones do work (Judging from the replies) so just thought I'd post my own hacked version which saves the hero but not the mini pet in single player mode but doesn't have any cheat pack. Hope you'd still enjoy it.
(Ignore the map name, I just didn't change it ^_^)
zakuza
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Re: Guilds of Hyppos 1.06

Post by zakuza »

cmon guys...leave Shamanno alone..if he doesnt wanna hack it..so be it..his hacked enough to get a lot of respect..and i would do the same thing if i was in his position..as sif cheat a map after ur friend made a rpg that takes ages to make!....i only request maps after i have full leveled character in a rpg map..so i know the map and wat i am doing..then request or hack my own..so i can try out other classes..before the map gets outdated on battle.net