Spell Stacking

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

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Ssilhouette
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Posts: 8
Joined: January 22nd, 2008, 12:31 pm
Location: Malaysia

Spell Stacking

Post by Ssilhouette »

Hi, I wonder if anyone can make me a spell like Slow Poison but, the effect of the spell become greater with number of attack. E.g 10% slows in first attack, 20% slow after 5 attack, 30% slows after 10 attack an so on. Thanks.
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CrackUps
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Posts: 96
Joined: October 6th, 2007, 12:21 am

Re: Spell Stacking

Post by CrackUps »

Item ability or normal?
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Ssilhouette
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Posts: 8
Joined: January 22nd, 2008, 12:31 pm
Location: Malaysia

Re: Spell Stacking

Post by Ssilhouette »

I prefer normal. Item ability also will do I thing, just need to look out the trigger. I think this will be JASS. If it is then I am in wrong section. lol
Rich Kane
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Posts: 77
Joined: May 27th, 2008, 9:08 pm

Re: Spell Stacking

Post by Rich Kane »

ive done somthing similar to this in gui but it would take some explaining and someone else might have an easier way. will try to make a simple trigger and repost it in a bit.

ok ye im abit curious because u can do this with a default skill.

normal poison such as the orc skill envenomed spears, just make the 'stacking' effects include movement speed then set it at duration 10 seconds ect and movement decrease = 3% or somthing so every hit will reduce speed by 3 seconds but after 10 seconds they start wearing off. obviously change variables to suite you.

would that be ok or do u actualy want it to only slow every 5 attacks? ect