[Request] Conquest 2 RPG: A New Generation 1.3

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

desolution
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Joined: April 1st, 2008, 3:58 am

[Request] Conquest 2 RPG: A New Generation 1.3

Post by desolution »

Ok hope I get this right this time or King-Bushido is gonna be pissed...

Name: Conquest 2 RPG: A New Generation 1.3

Info: The sequel to Conqest RPG, this continuance offers a Save/Load feature, 10-18 item sets, 16-20 Heroes, 18-22 bosses , and 80-120 Items. Custom Skins for heroes not so much bosses.

Want Done: The basic, slap a cheat pack in there (doesn't matter who, I know how to read!) with the of course item spawn, itemID, and MH, HP, MP, Gold... Much appreciated, take your time.

Map: http://epicwar.com/maps/download/52671/ ... %201.3.w3x

Edited: Damn your fast, wow I screwed up, could you add a singleplayer enabled version as well? Sorry for forgetting to put that up there, I forgot singleplayer isn't part of the cheat packs.

Edited 2: Just checked, and this game can be played Single Player and still get a save code....they just dont care anymore do they?
Last edited by desolution on May 11th, 2008, 6:51 pm, edited 2 times in total.
Bushido

Re: [Request] Conquest 2 RPG: A New Generation 1.3

Post by Bushido »

Link for ur Map
Used Ozz's Acp
as u wished ..JJ's pack
no singleplayer enabled.
Spoiler:
-Bushido<space><space>(activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheatson ## (Turns cheats on for player specified)
-cheatsoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
If you need any help here is a small guide
edit : i can't find any triggers that disables saving ...
Last edited by Bushido on May 11th, 2008, 6:03 pm, edited 1 time in total.