[Request] Mages Magic & Mayhem 6.8

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

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DragoonJett
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Posts: 53
Joined: March 5th, 2008, 3:51 am
Title: FOR PONY!
Location: Canada

[Request] Mages Magic & Mayhem 6.8

Post by DragoonJett »

I would like someone to put JJs cheat pack into and enable single player save/load MM&M6.8.

The game is an AoS where everyone is the same mage and you use a spell book to cast basic spells, once you reach level 5 you get to choose an element, with that element you use wood to don't click me and upgrade spells from that element. After once side wins you can go around and creep for a bit there is also quests you can do for more money.


The map is found http://www.epicwar.com/maps/50680/.
Nerf Paper.
Scissors are fine.
Sincerely, Rock.
Spoiler:
Why did you open me? RUN FOR YOUR LIFE!
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Sepharael
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Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: [Request] Mages Magic & Mayhem 6.8

Post by Sepharael »

I'm a bit tired and my brains fuzzy so I might have messed up. Cheated using Ozzapoo's acp
http://uploaded.to/?id=6hbcx2
Spoiler:
Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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Shamanno1
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Joined: October 21st, 2007, 6:17 am
Title: 11
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Re: [Request] Mages Magic & Mayhem 6.8

Post by Shamanno1 »

i enabled single player..
Activator:-CcD
jj cheat pack
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.