What I need
I need to find the activator for a game, I think there is a cheat pack in it, but I'm not sure if it is a cheat pack or just some random cheats. Anyways... All I know is that doing the -gold XXX won't work, and I when I looked through the .j file, I saw something about if you type -pie(space), it should say something like "BRBARules!" or something... and it doesn't. Although, I did find Skin Codes, and those work fine... but none of the other cheats do... but yeah, if you could look through this and tell me how to activate the cheats, that'd be great!
Map Info
It's Vampirism Beast, it's a tag game, with humans/vampires. Humans make a base and use a slayer to steal gold, vampires hunt and kill the humans. It's insanely cool.
Additional Info
I do know there are some anti-cheats in this game, such as anti-mh. As for anything else, I don't know. :S
Map Link
http://www.epicwar.com/maps/45927/
Edit: The game crashes when you fix it so the two activators match eachother...
It's attached.
(Request)Finding the activator...
Moderator: Cheaters
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(Request)Finding the activator...
Last edited by Kryptonyte on April 13th, 2008, 12:56 am, edited 2 times in total.
Made by the late ILikeHacking
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- The Flying Cow!
- Posts: 2196
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Re: (Request)Finding the activator...
Whoever hacked this map is a tard -.- The cheats won't work, and they never will unless you modify the act code:
In the 'function main' the act code for the trigger is "-pie<space><space>"
However, in the CheatUse function there's a line saying:
if SubString(GetEventPlayerChatString())=="-pie "then
which directly contradicts the main trigger... Therefore the game will think you did not type it correctly... So either you change "-pie<space>" to "-pie<space><space>" (in the code above)
or
change the function main trigger (in this game it's located in 'function main2') to say:
call TriggerRegisterPlayerChatEvent(udg_trigger02,Player(zzz),"-pie<space>",false)
(only one space)
And that should work...
In the 'function main' the act code for the trigger is "-pie<space><space>"
However, in the CheatUse function there's a line saying:
if SubString(GetEventPlayerChatString())=="-pie "then
which directly contradicts the main trigger... Therefore the game will think you did not type it correctly... So either you change "-pie<space>" to "-pie<space><space>" (in the code above)
or
change the function main trigger (in this game it's located in 'function main2') to say:
call TriggerRegisterPlayerChatEvent(udg_trigger02,Player(zzz),"-pie<space>",false)
(only one space)
And that should work...
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- Legendary Genius
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Re: (Request)Finding the activator...
Delete the (attributes) file and it won't crash...
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
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- Forum Staff
- Posts: 1400
- Joined: March 17th, 2008, 12:07 am
Re: (Request)Finding the activator...
Thanks, it worked.
I didn't know what the attributes file was. = /
But now I won't make the same error.
I didn't know what the attributes file was. = /
But now I won't make the same error.
Made by the late ILikeHacking
My quote from SKillER
Spoiler: