http://www.epicwar.com/maps/49353/
AoS/RPG with ORPG elements - save/load codes.
Protected, has internal anti-cheats, and anti-single player. These need to be disabled.
JJ's cheatpack will be fine. (That's what it's called, right?)
Thank you in advance.
Mages, Magic and Mayhem
Moderator: Cheaters
Re: Mages, Magic and Mayhem
Tell me more about this Game..
U still didn't gived us a Map info about this Game...
U still didn't gived us a Map info about this Game...
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Re: Mages, Magic and Mayhem
Huh?
I don't see why it's necessary - I've just stated all it's main distinctive features, but fine.
It's basically an AoS style map combined with an RPG. You don't get to pick heroes - instead, you can choose your heroes' "spells", and these are remembered via save/load codes. The game remembers levels, STR/AGI/INT, gold/lumber, and spells/elements learned.
At the start of the game, you are given a short amount of time to either load a mage, or create a new one.
A few minutes in the game, the "Great War" is started - an AoS, essentially.
The map itself is incredibly boring; but the idea is quite interesting.
I don't see why it's necessary - I've just stated all it's main distinctive features, but fine.
It's basically an AoS style map combined with an RPG. You don't get to pick heroes - instead, you can choose your heroes' "spells", and these are remembered via save/load codes. The game remembers levels, STR/AGI/INT, gold/lumber, and spells/elements learned.
At the start of the game, you are given a short amount of time to either load a mage, or create a new one.
A few minutes in the game, the "Great War" is started - an AoS, essentially.
The map itself is incredibly boring; but the idea is quite interesting.
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- The Flying Cow!
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- Location: Melbourne
Re: Mages, Magic and Mayhem
It's necessary because we dont want thing like this:Anarki wrote:Huh?
I don't see why it's necessary - I've just stated all it's main distinctive features, but fine.
It's basically an AoS style map combined with an RPG. You don't get to pick heroes - instead, you can choose your heroes' "spells", and these are remembered via save/load codes. The game remembers levels, STR/AGI/INT, gold/lumber, and spells/elements learned.
At the start of the game, you are given a short amount of time to either load a mage, or create a new one.
A few minutes in the game, the "Great War" is started - an AoS, essentially.
The map itself is incredibly boring; but the idea is quite interesting.
http://forum.wc3edit.net/trash-f1/map-d ... t4825.html happening...
And we need something more to do with the goal of the map... but at least you wrote something
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Re: Mages, Magic and Mayhem
Actually, you are right. I just realized I never stated what I wanted you guys to do.
I feel a bit stupid now. I guess I will state what I thought I did.
I want the map cheated with JJ's cheat pack, and have any anti-single player, as well as any checksums on STR/AGI/INT/GOLD/LUMBER/LEVEL removed.
Anyway, thanks.
I feel a bit stupid now. I guess I will state what I thought I did.
I want the map cheated with JJ's cheat pack, and have any anti-single player, as well as any checksums on STR/AGI/INT/GOLD/LUMBER/LEVEL removed.
Anyway, thanks.
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- The Flying Cow!
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Re: Mages, Magic and Mayhem
Woops, didn't read ur post properly... haven't enabled single-player... Ill do that now
EDIT: Done.. Should work now. If not, just make a post here
Act: -tonton acp!
Addded jj's cp
Enjoy!
EDIT: Done.. Should work now. If not, just make a post here
Act: -tonton acp!
Addded jj's cp
Enjoy!
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Re: Mages, Magic and Mayhem
ZOMG IT DOES NOT WORK please FIX KK
Just kidding.
But yeah, it doesn't work.
The cheats work fine. But the problem is, -save won't work - an ingame command which saves your character. Does nothing.
There must be some more protection inside the map. Furthermore, the game gives a message about "the only way to cheat is to hack my map" or something, and then something about popping zits... lol...
Just kidding.
But yeah, it doesn't work.
The cheats work fine. But the problem is, -save won't work - an ingame command which saves your character. Does nothing.
There must be some more protection inside the map. Furthermore, the game gives a message about "the only way to cheat is to hack my map" or something, and then something about popping zits... lol...
Re: Mages, Magic and Mayhem
hmm..lawl? it was always the Problem since the middle of this version there was this "error" or anti cheat ;D
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Re: Mages, Magic and Mayhem
No worries ,i will look in the map.I'm gonna edit this post and add the map with SINGLE PLAYER working..
EDITED:Activator:-CcD
-single player enabled (tested)
jj cheat pack
EDITED:Activator:-CcD
-single player enabled (tested)
jj cheat pack
Last edited by Shamanno1 on April 11th, 2008, 12:18 pm, edited 1 time in total.
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I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.