[Request]Legendary Monsters 5.4

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

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Snickles
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Posts: 5
Joined: April 9th, 2008, 4:04 am
Title: The Noob Helper

[Request]Legendary Monsters 5.4

Post by Snickles »

Hey,

Could anyone please help me hack Legendary Monsters 5.4?

I would like these commands,

-lvl
-agi
-str
-wood
-gold
-ms
-mh
-pathoff
-int
-bind(up down left right)
and other things that might be useful.

http://www.epicwar.com/maps/49345/
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Ozzapoo
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Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: [Request]Legendary Monsters 5.4

Post by Ozzapoo »

Include a map description...
And please don't just list a whole bunch of commands -.- Request a cheatpack instead if you're going to do that...
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AutoCP3 now available for free!
blah_blah_blah
Newcomer
Posts: 15
Joined: April 5th, 2008, 10:40 am

Re: [Request]Legendary Monsters 5.4

Post by blah_blah_blah »

Hey snickles thought i would add the description for u =].


Hey, this map is an RPG(legendary monsters 5.4) where you choose a base element level it up to lvl 18 and fuse with a different base element to form a new legendary invalid. EDIT: max lvl is 50.
The save code saves the following information:
gold
wood
hero level
inventory

I was wondering if you could enable saving/loading(also on single player) and please insert jj's cheat pack.
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Sepharael
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Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: [Request]Legendary Monsters 5.4

Post by Sepharael »

Thats fine with me.(As long as someone put a description its fine I mean). Cheated using Ozzapoo's auto cp.(happy now?)
Spoiler:
Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown/none> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area ## #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: [Request]Legendary Monsters 5.4

Post by Ozzapoo »

Sepharael wrote:Thats fine with me.(As long as someone put a description its fine I mean). Cheated using Ozzapoo's auto cp.(happy now?)
Spoiler:
Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown/none> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area ## #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
Yep ^^
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
User avatar
Sepharael
Forum Staff
Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: [Request]Legendary Monsters 5.4

Post by Sepharael »

Sorry about everything Ozzapoo, I was just a little irritated by someone on wc3.
blah_blah_blah
Newcomer
Posts: 15
Joined: April 5th, 2008, 10:40 am

Re: [Request]Legendary Monsters 5.4

Post by blah_blah_blah »

thanks guys =]
blah_blah_blah
Newcomer
Posts: 15
Joined: April 5th, 2008, 10:40 am

Re: [Request]Legendary Monsters 5.4

Post by blah_blah_blah »

*noob question* where is the download link?
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Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: [Request]Legendary Monsters 5.4

Post by Ozzapoo »

[Moved back to requests]

EDIT: Uploaded Map ^^ Added JJ's CP

Act: -tonton acp!
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Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
blah_blah_blah
Newcomer
Posts: 15
Joined: April 5th, 2008, 10:40 am

Re: [Request]Legendary Monsters 5.4

Post by blah_blah_blah »

lol ty so much ozzapoo =]
1 of my fabourite mods :D