Oh, I don't play DotA. = /
And I'm not sure how they did that...
player 1 & 7 slots free but still in game as comps like dota
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Re: player 1 & 7 slots free but still in game as comps like dota

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My quote from SKillER
Spoiler:
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Re: player 1 & 7 slots free but still in game as comps like dota
that's the questionAnd I'm not sure how they did that...

Re: player 1 & 7 slots free but still in game as comps like dota
U could ask IceFrog
maybe he will say it to u...(to 100% he'll ban u from his Forum)

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Re: player 1 & 7 slots free but still in game as comps like dota
Or...
We could just go to the official DotA clan and be like...
"Yo fools! Tell me how Icy did it, aight?! Or I will haxx all your maps, son!"
We could just go to the official DotA clan and be like...
"Yo fools! Tell me how Icy did it, aight?! Or I will haxx all your maps, son!"

Made by the late ILikeHacking
My quote from SKillER
Spoiler:
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- The Flying Cow!
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Re: player 1 & 7 slots free but still in game as comps like dota
Haha! Instant ban and remvoe from clan (if you're pr0 enough to get in >.>)Kryptonyte wrote:Or...
We could just go to the official DotA clan and be like...
"Yo fools! Tell me how Icy did it, aight?! Or I will haxx all your maps, son!"
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Re: player 1 & 7 slots free but still in game as comps like dota
please does anyone has a real answer to my pb ?
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Re: player 1 & 7 slots free but still in game as comps like dota
Eh, the channel isn't closed, you can go in, and maybe if you ask nicely, and quickly, they won't have time to kick you. = D
And to answer your question there, no one has a real answer, no one knows how he did it.
And to answer your question there, no one has a real answer, no one knows how he did it.

Made by the late ILikeHacking
My quote from SKillER
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Re: player 1 & 7 slots free but still in game as comps like dota
I know who know it
Aero maybe? Dekar maybe? 


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Re: player 1 & 7 slots free but still in game as comps like dota
In world editor go into scenario options and input these settings:

You must go into each player and set the priority to high for each member of that team and to none for each member of the opposit team
Then when you go to play it should looke like this:

Then finally create a trigger that looks like this:
Force
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 9 (Gray) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 12 (Brown) as an Ally with shared vision
Simple as that

You must go into each player and set the priority to high for each member of that team and to none for each member of the opposit team
Then when you go to play it should looke like this:

Then finally create a trigger that looks like this:
Force
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 9 (Gray) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 12 (Brown) as an Ally with shared vision
Simple as that
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Re: player 1 & 7 slots free but still in game as comps like dota
Really.... Does exp sharing work if the creeps kill a creep?CrackUps wrote:In world editor go into scenario options and input these settings:
You must go into each player and set the priority to high for each member of that team and to none for each member of the opposit team
Then when you go to play it should looke like this:
Then finally create a trigger that looks like this:
Force
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 1 (Red) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 9 (Gray) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 12 (Brown) as an Ally with shared vision
Simple as that
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