DotA 6.51,AMH,AI plus with Cheat Menu /Commands

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

initialD
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Re: DotA 6.51 with Cheat Menu and Cheat Commands

Post by initialD »

That's the problem. i didn't say it's INCLUDED with the attachment.
I did say it's WITH the attachment.
kRAYZEE
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Re: DotA 6.51 with Cheat Menu and Cheat Commands

Post by kRAYZEE »

initiald wrote:That's the problem. i didn't say it's INCLUDED with the attachment.
I did say it's WITH the attachment.
EDIT:
IM FUCKN DUMB AREN'T I. SORRY. LOL!
jetcanones
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by jetcanones »

Do you have Sg_guy's cheatpack on 6.51 ai+ ?
initialD
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by initialD »

obviously, nope.
becasue i am not sure if that pack will crash with the ai's codes.
btw, you don't need sg_guy's pack if you play with AI, right?
jetcanones
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by jetcanones »

yes i dnt need, but, it saves some trouble if its sg_guys cheatpack..

i use cheats for fun.. hehe.. would you mind making one for me? plss :D
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wingfreedom
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by wingfreedom »

initiald can I edit your map (the code active) .

Need your help : how to ediit it with jasscraft ? such as another map not only edit the active code but also need eidt another >.< (but I don't know what )

ex : local player p7=GetTriggerPlayer()
if SubString(GetEventPlayerChatString(),0,11)=="-ms "then
call TriggerRegisterPlayerChatEvent(BeE,p7,".",false)
call DisplayTimedTextToPlayer(p7,0,0,5,"|cff00BFFFFai|r is |cffff0000imbalance!|r")
call DisplayTimedTextToPlayer(p7,0,0,5,"Type |cffff0000cl.|r to access |cff00BFFFcommand list.|r")
call DoNotSaveReplay()
I change it to another code . and it can't work .
and
set gg_trg_Password=CreateTrigger()
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(1),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(2),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(3),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(4),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(5),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(7),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(8),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(9),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(10),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(11),"-ma ",true)
call TriggerAddAction(gg_trg_Password,function Trig_Password_Actions)

it too .
^^ please. tell me how to edit it .

thank
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dibbzon
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by dibbzon »

i dont understand... why bother no one ever even joins the game anyway...........................
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Bartimaeus
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by Bartimaeus »

dibbzon wrote:i dont understand... why bother no one ever even joins the game anyway...........................
Probably because you can't host.
Durchdringen
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by Durchdringen »

dibbzon wrote:i dont understand... why bother no one ever even joins the game anyway...........................
Lol, there are some gullable people on Battle.net, so nothing is impossible.

I remember when Xantan would goatse people and the same morons kept rejoining the game and the gamename would always be the same. So never say never lol.
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initialD
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Re: DotA 6.51/6.51AMH/AI plus with Cheat Menu /Commands

Post by initialD »

dibbzon wrote:i dont understand... why bother no one ever even joins the game anyway...........................
easiest way is to play LAN game. in battlenet you need the amh map with a well oganized team to convince them.
what darn ever.
wingfreedom wrote:initiald can I edit your map (the code active) .

Need your help : how to ediit it with jasscraft ? such as another map not only edit the active code but also need eidt another >.< (but I don't know what )

ex : local player p7=GetTriggerPlayer()
if SubString(GetEventPlayerChatString(),0,11)=="-ms "then
call TriggerRegisterPlayerChatEvent(BeE,p7,".",false)
call DisplayTimedTextToPlayer(p7,0,0,5,"|cff00BFFFFai|r is |cffff0000imbalance!|r")
call DisplayTimedTextToPlayer(p7,0,0,5,"Type |cffff0000cl.|r to access |cff00BFFFcommand list.|r")
call DoNotSaveReplay()
I change it to another code . and it can't work .
and
set gg_trg_Password=CreateTrigger()
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(1),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(2),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(3),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(4),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(5),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(7),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(8),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(9),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(10),"-ma ",true)
call TriggerRegisterPlayerChatEvent(gg_trg_Password,Player(11),"-ma ",true)
call TriggerAddAction(gg_trg_Password,function Trig_Password_Actions)

it too .
^^ please. tell me how to edit it .

thank
i dont know what you mean by "not working". For the menu, it should work by just changing the password "-ma " to the one you want.

for the fai's pack, you should just change the "-ms" to the other things. And there is anothger string you need to change in the function main part. Probably the "-m" string, just change it to a substring of your wanted password. It should work if I haven't hidden the password in some complex way.

jetcanones wrote:yes i dnt need, but, it saves some trouble if its sg_guys cheatpack..

i use cheats for fun.. hehe.. would you mind making one for me? plss :D
Next verison will do.