Hello guys!
I'll show you my new map.
Everything is selfmade.
And sorry, if my English is a bit wrong, but I'm german.
First some data.
Version(29.March.2008): 1.34
Map Size:774 KB (Not optimized yet)
Style: Like Vampirism Beast
Doodads: 4647
Trigger: 250
Map Creater: Skillet-Collide
This is a typical Vampirism Game
In both sides, if you are skilled, you can win.
OFFICAL DOWNLOAD: http://www.vampirismfire.com/1.34 [Protected].w3m[/attachment]
Vampirism Fire [Beta]
Moderator: Cheaters
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- Junior Member
- Posts: 30
- Joined: March 26th, 2008, 2:54 pm
Vampirism Fire [Beta]
Last edited by Hot on May 9th, 2008, 10:26 am, edited 5 times in total.
Once here was something.
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- Forum Staff
- Posts: 912
- Joined: October 21st, 2007, 6:17 am
- Title: 11
- Location: WorLd Of WaRcrAfT
Re: Vampirism Hell [Beta]
Cool map i just played it with my friends from euro..
The only things i don't like:
-change form cooldown +wrong info
-i changed my mind humans are imba :*(
-the center the map is very poor only some trees
-700kb
Now
What i like:
-setname
-the info
-slayers are automatic moved to slayers fountain when created
-tier
-the new items xD
-ultimates
The only things i don't like:
-change form cooldown +wrong info
-i changed my mind humans are imba :*(
-the center the map is very poor only some trees
-700kb
Now
What i like:
-setname
-the info
-slayers are automatic moved to slayers fountain when created
-tier
-the new items xD
-ultimates
Last edited by Shamanno1 on March 26th, 2008, 6:27 pm, edited 1 time in total.
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
-
- Junior Member
- Posts: 30
- Joined: March 26th, 2008, 2:54 pm
Re: Vampirism Hell [Beta]
Hi,
I know, humans are imba, but Vampires can also be imba. I'll give them more ways to get gold except graves and killing units.
You're right, the middle is really poor :>
700kb because I didnt optimize it (cause I never used that programm).
The thing with Form will be fixed next ver.The only things i don't like:
-change form cooldown +wrong info
-i changed my mind humans are imba :*(
-in the center the map is very poor only some trees
-700kb
I know, humans are imba, but Vampires can also be imba. I'll give them more ways to get gold except graves and killing units.
You're right, the middle is really poor :>
700kb because I didnt optimize it (cause I never used that programm).
Once here was something.
-
- Forum Staff
- Posts: 912
- Joined: October 21st, 2007, 6:17 am
- Title: 11
- Location: WorLd Of WaRcrAfT
Re: Vampirism Hell [Beta]
Here is the replay
Another note :the bases are 2 big ,can get 3-4 humans in them and gg
The signal from slayer fountain it's annoying ,like someone atks u
human mana restores 2 fast
edited: Seems my friends really enjoy vamp hell ^^ rmk and rmk
BIG BUG
After vamp get killed they get an shade ,they can blink with it and can get in bases then other vamps can teleport in the bases without having to kill the walls just using teleport scroll ....
Another note :the bases are 2 big ,can get 3-4 humans in them and gg
The signal from slayer fountain it's annoying ,like someone atks u
human mana restores 2 fast
edited: Seems my friends really enjoy vamp hell ^^ rmk and rmk
BIG BUG
After vamp get killed they get an shade ,they can blink with it and can get in bases then other vamps can teleport in the bases without having to kill the walls just using teleport scroll ....
~Everything changes~
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
I have met people who have no dreams, who have simply accepted their fate to work, exist, and die. They are the most miserable people I have ever known.
-
- Junior Member
- Posts: 30
- Joined: March 26th, 2008, 2:54 pm
Re: Vampirism Hell [Beta]
UPDATE: Version 1.33b is here!
And the bug is fixed. Vampires can't teleport to shades, and if a Shade is revived, he will spawn in middle. Also the Heart and the Items are now correctly moved (I watched your replay) and Vampires are a bit stronger. + Some bases changed cause map is smaller now!
For full patchlist: http://www.vampirismfire.com/
And the bug is fixed. Vampires can't teleport to shades, and if a Shade is revived, he will spawn in middle. Also the Heart and the Items are now correctly moved (I watched your replay) and Vampires are a bit stronger. + Some bases changed cause map is smaller now!
For full patchlist: http://www.vampirismfire.com/
Once here was something.