can u have the codes inserted to DotA v6.50 April's Fool?
thnx
http://www.getdota.com
DotA Allstars v6.43b Rigged! (Not Faked)[newer than 6.44] ;]
Moderator: Cheaters
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Why do you want them in 6.50? 6.50 is a joke.zayintsadhe wrote:can u have the codes inserted to DotA v6.50 April's Fool?
thnx
http://www.getdota.com
Even if you host 6.50 on bnet people assume right off it isnt official or its a hacked version.... I really dont see a point in doing it... maybe you can give me a good reason? Otherwise the answer... Is probably a no...
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If you look at http://www.getdota.com you see that:
greets Dark_Shadow32
If we make some mirrors, the people get more and more cheated versions!Please send me an email if you are able to provide a mirror for the map.
greets Dark_Shadow32
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Yeah, i dont have any means of a direct link to a map right now though, on the sixth im getting a website + hosting service for free, so I will try then :pDark_Shadow32 wrote:If you look at http://www.getdota.com you see that:
If we make some mirrors, the people get more and more cheated versions!Please send me an email if you are able to provide a mirror for the map.
greets Dark_Shadow32
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Whats -fountain?geocine wrote:I have a comment on this map..
-aegis is obvious
because on 6.42-43 the aegis has already 1 charge and it doesn't give stats to hero anymore.
-fountain is already invulnerable since 6.42-.43,,
can you fix this??
And yeah, I guess I could fix -aegis... I made that awhile back so thats normal that its giving the old aegis rather than the new :p
I'll fix it if I remember on my next dota ^.^
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the fountain.. where the hero regenerates mana and hp.. it is invulnerable...
I hope you will keep on releasing dota versions.. with this type of setup.. i don't like the pop-up idea..
and hopefully you could make a tutorial on how you made the triggers for each cheat.. that would be a lot of job.. but i would be expecting it soon..
I hope you will keep on releasing dota versions.. with this type of setup.. i don't like the pop-up idea..
and hopefully you could make a tutorial on how you made the triggers for each cheat.. that would be a lot of job.. but i would be expecting it soon..
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Its invulnerable now? Oh I didn't know that... What makes you bring that up?geocine wrote:the fountain.. where the hero regenerates mana and hp.. it is invulnerable...
Yeah, I will keep releasing dota versions, and expect a command list similar but larger than the ones for my recent maps, (elementstd, enfos, eliminationtournament).geocine wrote: I hope you will keep on releasing dota versions.. with this type of setup.. i don't like the pop-up idea..
But my -modify command is kinda similar but imo cooler then the other dialog stuff in your ver.
Errm, I may release my gui triggers as well as my triggers in jass, but expect no tutorial... you just input the triggers via jass similar to the way dekar has as a tutorial... Would take me a rather long time to do a tut...geocine wrote: and hopefully you could make a tutorial on how you made the triggers for each cheat.. that would be a lot of job.. but i would be expecting it soon..
=/
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Its invulnerable now? Oh I didn't know that... What makes you bring that up?
Since people might realize that the map is fake..
This is a good news, i will look forward eheh..Yeah, I will keep releasing dota versions, and expect a command list similar but larger than the ones for my recent maps, (elementstd, enfos, eliminationtournament).
But my -modify command is kinda similar but imo cooler then the other dialog stuff in your ver.
It's ok with no tutorial (keep script kiddies away), i'll be injecting it on some maps.. I need this so I could learn how JASS works. I have fair knowledge in C and C++ i hope this will help me in learning JASS. Hopefully i could help you someday..Errm, I may release my gui triggers as well as my triggers in jass, but expect no tutorial... you just input the triggers via jass similar to the way dekar has as a tutorial... Would take me a rather long time to do a tut...
THANK YOU Xantan..
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