Slayer's ORPG! V2.RS [Hack Request]

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

ball2hi
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Posts: 66
Joined: June 22nd, 2007, 3:03 am
Title: Xbye

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by ball2hi »

lolol, well i'll look around in jass, i mostly get it all, but not so well, just tlel me what i should look for, and i will attempt to find it, and eliminate it!

PS: Im looking through the script right now.
Bushido

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by Bushido »

ball2hi wrote:lolol, well i'll look around in jass, i mostly get it all, but not so well, just tlel me what i should look for, and i will attempt to find it, and eliminate it!
mhm how about starting with "Cheat" ? :P
btw: up the j file on mediafire..i'll take a look too ;)
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Sepharael
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Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by Sepharael »

I already searched that but the one matches that come up is the ones from the cp.
ball2hi
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Re: Slayer's ORPG! V2.RS [Hack Request]

Post by ball2hi »

i've so far found multipul anti-single player triggers... lol

(This dude went rly far protecting his map)
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Sepharael
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Re: Slayer's ORPG! V2.RS [Hack Request]

Post by Sepharael »

http://www.mediafire.com/?mqwubtmjbyj

I saw some but I didn't really pay attention to them. This is the .j King.

Edit: The no single is just for the save/load disable.
ball2hi
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Posts: 66
Joined: June 22nd, 2007, 3:03 am
Title: Xbye

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by ball2hi »

.J king? I dont know what that is, but i found something that looks suspicious.
Spoiler:
local button cb = GetClickedButton()
if cb != udg_zz_ai_only_mode then
call InitCommanderPart()
if cb == udg_zz_no_human_mode then
call ForForce(GetPlayersAll(), function RemoveHumanUnitsAndRes)
call SendToAllAIs(53,0)
endif
endif
call DialogDestroy(udg_zz_game_start_dialog)
set udg_zz_game_start_dialog = null
call DestroyTrigger(udg_zz_game_start_trigger)
set udg_zz_game_start_trigger = null
endfunction
function GameStartDlg takes nothing returns nothing
local integer host = GetFirstHuman()
local integer p = host
loop
if p == -1 then
return
endif
exitwhen CheckAllyToControl(Player(p))
Edit: Still looking.
Last edited by ball2hi on March 18th, 2008, 10:59 pm, edited 1 time in total.
Bushido

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by Bushido »

Code: Select all

call DisplayTimedTextToPlayer(GetTriggerPlayer(),0,0,5,"Cheater!")

Code: Select all

call DisplayTextToPlayer(thePlayer, 0, 0, "Player "+I2S(GetPlayerId(GetTriggerPlayer())+1)+" cheated: Give 5000 gold and 5000 lumber to all players")

Code: Select all

call Cheat("warnings")
call Cheat("fastbuild")
call Cheat("techtree")
call Cheat("research")
call Cheat("food")
call Cheat("mana")
call Cheat("dawn")
call Cheat("gold " + I2S(gold))
call Cheat("lumber " + I2S(lumber))

Code: Select all

function DebugCamField takes camerafield whichField, integer cheatLength, real defaultValue returns nothing
local string param = SubString(GetEventPlayerChatString(), cheatLength, 50)
local real value = S2R(param)
just found that ...its not a part of the cheatpack ;)
ball2hi
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Posts: 66
Joined: June 22nd, 2007, 3:03 am
Title: Xbye

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by ball2hi »

seems like the owner put in his own cheats?
Bushido

Re: Slayer's ORPG! V2.RS [Hack Request]

Post by Bushido »

ball2hi wrote:seems like the owner put in his own cheats?
nope!
if u cheat gold / wood etc it detects it and u crash ... ;)
the game detects everything :P
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Sepharael
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Re: Slayer's ORPG! V2.RS [Hack Request]

Post by Sepharael »

Doesn't seem like lvl is included, this is going to be a bitch to do.