legendary monsters

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

stupify
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Posts: 7
Joined: January 2nd, 2008, 10:40 pm

legendary monsters

Post by stupify »

legendary monsters is where you get one element and you can combine them with another person when you get enough levels. If you could add any cheat pack, just as long as it has gold lumber and levels I'm good ;). thank you.
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Sepharael
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Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: legendary monsters

Post by Sepharael »

Wasn't this already hacked?
stupify
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Joined: January 2nd, 2008, 10:40 pm

Re: legendary monsters

Post by stupify »

Sepharael wrote:Wasn't this already hacked?
i searched for it and didnt find so hopefully not?:S
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Sepharael
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Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: legendary monsters

Post by Sepharael »

I remember seeing this so just to make sure I'll check myself and if I don't find I'll do it.

Edit: They did 2.8 but thats not what you want so just give me a minute.
Legendary Monsters 4.2.w3x
Spoiler:
Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown/none> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area ## #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
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stupify
Newcomer
Posts: 7
Joined: January 2nd, 2008, 10:40 pm

Re: legendary monsters

Post by stupify »

Sepharael wrote:I remember seeing this so just to make sure I'll check myself and if I don't find I'll do it.

Edit: They did 2.8 but thats not what you want so just give me a minute.
Legendary Monsters 4.2.w3x
Spoiler:
Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown/none> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area ## #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
tyvm
Starhub
Newcomer
Posts: 20
Joined: February 23rd, 2008, 6:40 am

Re: legendary monsters

Post by Starhub »

wow.. there's even a itemid command.. coolz..
Aim: Rigging all the map that is found in wc3.
Currently level: 1
Status: NOOB

Thanks JJ for his Cheap-Pack.
Thanks to all that help me before.
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Sepharael
Forum Staff
Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: legendary monsters

Post by Sepharael »

Yeah, JJ added new cmds to his cp.
Deca
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Posts: 6
Joined: March 10th, 2008, 12:14 am

Re: legendary monsters

Post by Deca »

I dont understand, what does -cheats<space><space> (activates cheats) mean?
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JJ2197
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Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: legendary monsters

Post by JJ2197 »

You press enter type -cheats then press spacebar twice then hit enter... =/
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thegreatestman
Newcomer
Posts: 5
Joined: May 1st, 2007, 5:05 am

Re: legendary monsters

Post by thegreatestman »

Tryed it but it was not hacked..... unless its not 11 player and if thats right were is it?

nvm

ok found it but also fond some probs.
1. the item thing will only give you the ghost unique it would be better if you added a command to add all the jewels rares and uniques in the game
2. there should be a code to instantly get a secret char
Last edited by thegreatestman on March 10th, 2008, 5:54 am, edited 1 time in total.