i just got onto wc3edit.net, and i went here to learn how to protect ur maps, because im thinking of making one soon, and i just thought of something.
I was thinking of adding some triggers, like if someone types in -gold or -lumber or w/e, and u got a trigger of where "Player types -gold (xxxx), player gets kicked."
Although this seems like weak protection, i thought it would be nice to be added with anouther type of protection incase they get in.
A odd protection strategy.
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Re: A odd protection strategy.
This is extremely easy to get by, because in the .j file, they can simply delete the kicking action, or change the -gold to say -dlog, rendering this protection useless.ball2hi wrote:i just got onto wc3edit.net, and i went here to learn how to protect ur maps, because im thinking of making one soon, and i just thought of something.
I was thinking of adding some triggers, like if someone types in -gold or -lumber or w/e, and u got a trigger of where "Player types -gold (xxxx), player gets kicked."
Although this seems like weak protection, i thought it would be nice to be added with anouther type of protection incase they get in.
Gonna need something more clever than that, I'm afraid.
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Re: A odd protection strategy.
Bartimaeus wrote:This is extremely easy to get by, because in the .j file, they can simply delete the kicking action, or change the -gold to say -dlog, rendering this protection useless.ball2hi wrote:i just got onto wc3edit.net, and i went here to learn how to protect ur maps, because im thinking of making one soon, and i just thought of something.
I was thinking of adding some triggers, like if someone types in -gold or -lumber or w/e, and u got a trigger of where "Player types -gold (xxxx), player gets kicked."
Although this seems like weak protection, i thought it would be nice to be added with anouther type of protection incase they get in.
Gonna need something more clever than that, I'm afraid.
yes, i know, but im just saying, if someone can come up with a good way to amke this work, it would render most hack packs useless, requireing everyone to make custom hack packs.
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Re: A odd protection strategy.
no need to make custom hack packs, just search for -gold etc BEFORE including the cheatpack and rename/remove it.
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Re: A odd protection strategy.
Yup.Dekar wrote:no need to make custom hack packs, just search for -gold etc BEFORE including the cheatpack and rename/remove it.
As I said before, you'll need something in strings, such as qe[79]+qe[32]+qe[21]+qe[36]+qe[23] actually equals -gold. This would be much harder to find, and usually will go unnoticed by people, except for really good JASS-ers, like Aero.
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Re: A odd protection strategy.
Bartimaeus wrote:Yup.Dekar wrote:no need to make custom hack packs, just search for -gold etc BEFORE including the cheatpack and rename/remove it.
As I said before, you'll need something in strings, such as qe[79]+qe[32]+qe[21]+qe[36]+qe[23] actually equals -gold. This would be much harder to find, and usually will go unnoticed by people, except for really good JASS-ers, like Aero.
i didnt say it HAS to be exactly like -gold, im just saying, this could disable few cheat packs, and people who arent good a jassing to not be able to find, im just saying, its a suggestion to make something like this, or simlar like this.
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Re: A odd protection strategy.
It's not a bad idea, all it does is make is a small pain for people who know jass even a tiny bit... But the "noob" hackers will get caught by it .
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To avoid being a noob read this: http://forum.wc3edit.net/everything-els ... t4579.html
This is the official site for team UKS, it's also my home page - http://www.TeamUks.tk
I AM DEAD, I WILL NO LONGER BE POSING HERE. BEEN FUN WITH YOU ALL.