[REQUEST] Forlorn ORPG v.22b

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Esquilax
Newcomer
Posts: 8
Joined: January 6th, 2008, 2:55 am

[REQUEST] Forlorn ORPG v.22b

Post by Esquilax »

Hello, this map is an ORPG where you can kill creeps, do a long questline, kill bosses to find good items, ect.

The save code saves the following information:
Gold
Hero level and Experience(I think)
Main Inventory(It has a quest inventory that you can switch to to carry extra items, but it doesn't save)

I would like JJ's cheat pack added to this map.
Also, could you give me a list of item codes for the Raid Set/Raid Loot items?

Heres a link to the map
http://www.epicwar.com/maps/42566/

Thank you ahead of time :D
Bushido

Re: [REQUEST] Forlorn ORPG v.22b

Post by Bushido »

Well i didn't get the rawcodes cause i cant find them better says im not ready to do that now^^
Anyways here's the Map:http://files.wc3edit.net/download/index ... v0.22b.w3x
Cheated with JJ's pack :)
Spoiler:
-1337(activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg ##### ##### ##### ##### (kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown) (This command is pretty complicated, so check the guide)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### #### #### (Changes the ground to whatever specified)
-loc (Shows X and Y location of selected Unit) (use with reg and area)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
Esquilax
Newcomer
Posts: 8
Joined: January 6th, 2008, 2:55 am

Re: [REQUEST] Forlorn ORPG v.22b

Post by Esquilax »

Thanks for being so fast :D
Bushido

Re: [REQUEST] Forlorn ORPG v.22b

Post by Bushido »

lol no problem ^^
when i got my driving pass i will learn to get rawcodes :)
Esquilax
Newcomer
Posts: 8
Joined: January 6th, 2008, 2:55 am

Re: [REQUEST] Forlorn ORPG v.22b

Post by Esquilax »

Is there any chance that you could add single player to it also? I didn't know that rabid disabled single player mode in this vers.
Bushido

Re: [REQUEST] Forlorn ORPG v.22b

Post by Bushido »

Rabid always disabled single player... he did it with Inqu too :)
Esquilax
Newcomer
Posts: 8
Joined: January 6th, 2008, 2:55 am

Re: [REQUEST] Forlorn ORPG v.22b

Post by Esquilax »

Last vers i singled on was like 17 or 18 and the only thing disabled from being single was loading.
User avatar
JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: [REQUEST] Forlorn ORPG v.22b

Post by JJ2197 »

Here is how to get rawcodes....

Extract:
war3map.w3u (Units)
war3map.w3t (Items)

Load WE, go to the Object Editor screen... (Hit F6)
File, Import Items/Units
View, Show Rawcodes
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
User avatar
Sepharael
Forum Staff
Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: [REQUEST] Forlorn ORPG v.22b

Post by Sepharael »

lol, that helps. I was going to ask you about rawcodes sometime.
Spoiler:
I04K I04U I048
I04H I04R I049
I043 I04W I04A
I044 I045 I049
I04M I047
I042 I04B
I04J I046
Are these the rawcodes?
User avatar
JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: [REQUEST] Forlorn ORPG v.22b

Post by JJ2197 »

Yea...
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate