[Request] Hokage Ninja 1.6!

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Pein....
Junior Member
Posts: 26
Joined: January 21st, 2008, 8:17 pm

[Request] Hokage Ninja 1.6!

Post by Pein.... »

Hello. Hokage Ninja 1.6 is a Naruto AoS created by WMX. Similiar to that of Naruto Wars or Shinobi Wars, each side battles to destroy the other team's base. I am requesting this map to be hacked because I would like to see the ultimates for all heroes. If it is possible I would like you to add something so player red automaticly gets Kakashi everytime he randoms, and player green will get Zabuza.


http://epicwar.com/maps/33138/


Thanks,

Pein
unknow
Senior Member
Posts: 143
Joined: September 25th, 2007, 10:04 pm

Re: [Request] Hokage Ninja 1.6!

Post by unknow »

http://files.wc3edit.net/download/index ... ersion.w3x
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-debuff
-charges# ##
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg ##### ##### ##### ##### (kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown) (This command is pretty complicated, so check the guide)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### #### #### (Changes the ground to whatever specified)
-loc (Shows X and Y location of selected Unit) (use with reg and area)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
Pein....
Junior Member
Posts: 26
Joined: January 21st, 2008, 8:17 pm

Re: [Request] Hokage Ninja 1.6!

Post by Pein.... »

You got the red and green part right. Yet, the cheats do not work. Thanks for making it so I can be Kakashi everytime, though.


Edit: Hmm are you sure thats the correct activator? Also, I was wrong, Red isn't alway Kakashi and Green isn't always Zabuza. I just wanted it, doesn't need to be their.


Thanks.
unknow
Senior Member
Posts: 143
Joined: September 25th, 2007, 10:04 pm

Re: [Request] Hokage Ninja 1.6!

Post by unknow »

Give me a few mins to check.
Huh? Hmm everything looks fine but it just won't work. Sorry the other people will do this. And maybe someone can look in it and tell me what was wrong...
Pein....
Junior Member
Posts: 26
Joined: January 21st, 2008, 8:17 pm

Re: [Request] Hokage Ninja 1.6!

Post by Pein.... »

Hmm, okay, I understand.
User avatar
Sepharael
Forum Staff
Posts: 533
Joined: April 3rd, 2007, 11:39 pm
Title: Legendary Angel

Re: [Request] Hokage Ninja 1.6!

Post by Sepharael »

Did you even add the cheats? If i downloaded your map then apparently you didn't add the cheats O.o

Edit: It seems you added the cheats but there is 2 .j files apparently O.o
Pein....
Junior Member
Posts: 26
Joined: January 21st, 2008, 8:17 pm

Re: [Request] Hokage Ninja 1.6!

Post by Pein.... »

the map hackable or unhackable?
User avatar
JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: [Request] Hokage Ninja 1.6!

Post by JJ2197 »

There is no map that is unhackable... >.>
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
Pein....
Junior Member
Posts: 26
Joined: January 21st, 2008, 8:17 pm

Re: [Request] Hokage Ninja 1.6!

Post by Pein.... »

Then! Lets hack into it! Thise whole thing is confusing to me atm, although I am learning how to hack through MPQ :D
initialD
Some Honorary Title
Posts: 1713
Joined: June 8th, 2007, 5:08 am
Title: Angry Bird

Re: [Request] Hokage Ninja 1.6!

Post by initialD »

Pein, did you try to hack it yourself before you handed it over to us? Someone has already corrupted the J file with unknown characters........
Fixed....
Hacked....
Uploading...
Test it yourself....unless there are anti cheats inside or else it should be working. Good luck.
Download Here : http://rapidshare.com/files/88892184/Ho ... n.w3x.html

cheat activator/Commands/JJ's cheat pack:
Spoiler:
-cheater (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor
(red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner
(red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make
it so that when you hit up it kills whatever is
selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when
hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ##
(red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)

-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)