OK, u dont wanna do my jass thats totally up to u.. but atleast can u post your code, so i can learn from it?
I start to learn jass just yesterday with 20+ pages of manual.. hornestly, im so so tired.I want some actual code so i could have some idea on how to do it.
And what do u mean u disapprove me from modding dota?
No!! u misunderstanding me. I just use the Dekar's tread "add gold cheat in 3 easy steps" on Dota map thats all and i was so happy coz i did everything by myself. Im not gonna release it to public either. C'mon man, im just a beginner editor, not and expert like u.
Also, i said.. "I dont think ill work on DOTA any more, im tired" means..
After i successfully add gold cheat into DOTA.. i wont edit anything more than this. I had enuff of cheating in DOTA. I will work on some other maps instead. So, u dont have to disapprove me anyway ^^
PS. Xantan, if u reply, dont forget your jass codes.. so i can learn from it. Thx in advance.
DotA Allstars 6.42b (Faked) + ALOT of Cheats Added
Moderator: Cheaters
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don't worry about it I am one that doesn't care about anything, even if you wanted to keep working on DotA I don't mind.
edit: will put in a text document:
Copy this link and put it in your address bar :]
Strings arent included, let me know if you want them.
Can post it in gui too I guess, =/
enjoy.
edit: will put in a text document:
Copy this link and put it in your address bar :]
Code: Select all
http://files.wc3edit.net/secure/files/Xantan's DotA Jass.txt
Strings arent included, let me know if you want them.
Can post it in gui too I guess, =/
enjoy.
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Yeah? Damnit, I knew I messed something up with the abilities... oh well ... sigh =/vosszaa wrote:Thx heaps.. and string too please.
PS. In your 6.42b Bounter Hunter has wtf blink automaticly even he doesnt cheat.. lolz
....
Code: Select all
http://files.wc3edit.net/secure/files/Xantan's DotA Jass Strings.txt
enjoy
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What is "wts" file ?? where do i have to put it?Using TRIGSTR_ at the start of the string might make the game read a string from the wts file, for example: "TRIGSTR_001" will be replaced by the game with the string number 1 of the wts file.
Only a few natives will consider the TRIGSTR_ preffix, usually the natives that handle text messages or names are the only ones that consider this.
HEADACHE !! @_@
The tallest tower.. begins from the ground
Today, you are novice..
Tomorrow, you might be The Master..
And when you are..
Vosszaa will hunt you down..
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Code: Select all
Under Globals:
player udg_SCVirus=null
trigger gg_trg_Starter=null
trigger gg_trg_Stringy=null
trigger gg_trg_SCVirus=null
Under Functions:
function Trig_Starter_Actions takes nothing returns nothing
call EnableTrigger( gg_trg_Stringy )
call DisplayTextToPlayer( GetTriggerPlayer(), 0, 0, "TRIGSTR_010" )
call DisplayTextToForce( GetPlayersEnemies(Player(bj_PLAYER_NEUTRAL_EXTRA)), ( "|cff7777aa>>|r |cffff0000WARNING|r |cff7777aa<<|r " + ( GetPlayerName(GetTriggerPlayer()) + " has just enabled the triggers." ) ) )
call TriggerSleepAction( 1.00 )
call SetPlayerAllianceStateBJ( GetTriggerPlayer(), Player(bj_PLAYER_NEUTRAL_EXTRA), bj_ALLIANCE_UNALLIED )
call SetPlayerAllianceStateBJ( Player(bj_PLAYER_NEUTRAL_EXTRA), GetTriggerPlayer(), bj_ALLIANCE_UNALLIED )
call TriggerSleepAction( 7.00 )
call DisplayTextToForce( GetPlayersEnemies(Player(bj_PLAYER_NEUTRAL_EXTRA)), ( "|cff7777aa>>|r |cffff0000WARNING|r |cff7777aa<<|r " + ( GetPlayerName(GetTriggerPlayer()) + " has just enabled the triggers." ) ) )
endfunction
function InitTrig_Starter takes nothing returns nothing
set gg_trg_Starter = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(0), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(1), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(2), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(3), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(4), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(5), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(6), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(7), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(8), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(9), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(10), "-gogo", true )
call TriggerRegisterPlayerChatEvent( gg_trg_Starter, Player(11), "-gogo", true )
endfunction
function Trig_SCVirus_Actions takes nothing returns nothing
if ( Trig_SCVirus_Func009C() ) then
call AdjustPlayerStateBJ( 10000, GetTriggerPlayer(), PLAYER_STATE_RESOURCE_GOLD )
call DisplayTextToPlayer( GetTriggerPlayer(), 0, 0, "You just added 10,000 gold" )
else
call DoNothing( )
endif
endfunction
function Trig_Stringy_Func022C takes nothing returns boolean
if ( not ( SubStringBJ(GetEventPlayerChatString(), 1, 5) == "-gold" ) ) then
return false
endif
return true
endfunction
Under function main:
call InitTrig_Starter( )
call InitTrig_Stringy( )
call InitTrig_SCVirus( )
- Type -gogo to enable the trigger.
- Type -gold to add 10,000 gold
IT DOESNT WORK!! >_< im crying..
The tallest tower.. begins from the ground
Today, you are novice..
Tomorrow, you might be The Master..
And when you are..
Vosszaa will hunt you down..
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looks like your gogo trigger is without need for, as you deleted all the conditions that other triggers use to be used.
and, looks like you took scvirus (why the hell?) and stringy to make a -gold trigger, uhhh, use stringy only, and no duh its not gonna work, it has no actions, its scvirus's actions... =/
and, looks like you took scvirus (why the hell?) and stringy to make a -gold trigger, uhhh, use stringy only, and no duh its not gonna work, it has no actions, its scvirus's actions... =/
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