[REDO] Heroes and Empires

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Tyrant
Newcomer
Posts: 9
Joined: January 8th, 2008, 1:49 am

[REDO] Heroes and Empires

Post by Tyrant »

I know this map has been cheated already but the cheats used in the version are pretty limited also the version im requesting cheated is newer. Also if you dont know already this map is where you choose between a hero or empire and work your way up to be able to kill leader of the enemy.

Link
Spoiler:
Commands:
-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
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Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [REDO] Heroes and Empires

Post by Bartimaeus »

http://files.wc3edit.net/download/index ... 20norm.w3x
Tested and works.Commands:
-Bartimaeus the Djinni (activates cheats - case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
Tyrant
Newcomer
Posts: 9
Joined: January 8th, 2008, 1:49 am

Re: [REDO] Heroes and Empires

Post by Tyrant »

Thanks again :D
User avatar
Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [REDO] Heroes and Empires

Post by Bartimaeus »

Tyrant wrote:Thanks again :D
Took long enough to reply. :P