[Request] Footmen VS Grunts 8.9a

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Ancientzone
Newcomer
Posts: 6
Joined: December 7th, 2007, 9:39 am

[Request] Footmen VS Grunts 8.9a

Post by Ancientzone »

Can Anyone Help Me Hack This Map :) TY ^^
I Would Like The Activator To Be -cheats<space><space>
-gold,-lumber etc. Thanks Alot :)
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Bartimaeus
Tyrannical Drama Queen
Posts: 4430
Joined: November 19th, 2007, 5:05 am
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Re: [Request] Footmen VS Grunts 8.9a

Post by Bartimaeus »

Your wishes are ignored! :P I'm sorry, but I didn't want to go looking for the cheat pack with the different activator, so I just did jj's cheatpack with the activator -cheater instead.
http://files.wc3edit.net/download/index ... 0V8.9a.w3x
Tested and works.
-cheater (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
Ancientzone
Newcomer
Posts: 6
Joined: December 7th, 2007, 9:39 am

Re: [Request] Footmen VS Grunts 8.9a

Post by Ancientzone »

Thanks Very Much ^^